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-rw-r--r--src/DatabaseQueue.cxx108
1 files changed, 108 insertions, 0 deletions
diff --git a/src/DatabaseQueue.cxx b/src/DatabaseQueue.cxx
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+/*
+ * Copyright (C) 2003-2012 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include "config.h"
+
+extern "C" {
+#include "dbUtils.h"
+#include "locate.h"
+#include "db_selection.h"
+#include "playlist.h"
+}
+
+#include "DatabaseGlue.hxx"
+#include "DatabasePlugin.hxx"
+
+#include <functional>
+
+static bool
+AddToQueue(struct player_control *pc, struct song *song,
+ GError **error_r)
+{
+ enum playlist_result result =
+ playlist_append_song(&g_playlist, pc, song, NULL);
+ if (result != PLAYLIST_RESULT_SUCCESS) {
+ g_set_error(error_r, playlist_quark(), result,
+ "Playlist error");
+ return false;
+ }
+
+ return true;
+}
+
+bool
+addAllIn(struct player_control *pc, const char *uri, GError **error_r)
+{
+ struct db_selection selection;
+ db_selection_init(&selection, uri, true);
+
+ using namespace std::placeholders;
+ const auto f = std::bind(AddToQueue, pc, _1, _2);
+ return GetDatabase()->Visit(&selection, f, error_r);
+}
+
+static bool
+MatchAddSong(struct player_control *pc,
+ const struct locate_item_list *criteria,
+ struct song *song, GError **error_r)
+{
+ return !locate_song_match(song, criteria) ||
+ AddToQueue(pc, song, error_r);
+}
+
+bool
+findAddIn(struct player_control *pc, const char *uri,
+ const struct locate_item_list *criteria, GError **error_r)
+{
+ struct db_selection selection;
+ db_selection_init(&selection, uri, true);
+
+ using namespace std::placeholders;
+ const auto f = std::bind(MatchAddSong, pc, criteria, _1, _2);
+ return GetDatabase()->Visit(&selection, f, error_r);
+}
+
+static bool
+SearchAddSong(struct player_control *pc,
+ const struct locate_item_list *criteria,
+ struct song *song, GError **error_r)
+{
+ return !locate_song_search(song, criteria) ||
+ AddToQueue(pc, song, error_r);
+}
+
+bool
+search_add_songs(struct player_control *pc, const char *uri,
+ const struct locate_item_list *criteria,
+ GError **error_r)
+{
+ struct db_selection selection;
+ db_selection_init(&selection, uri, true);
+
+ struct locate_item_list *new_list =
+ locate_item_list_casefold(criteria);
+
+ using namespace std::placeholders;
+ const auto f = std::bind(SearchAddSong, pc, new_list, _1, _2);
+ bool success = GetDatabase()->Visit(&selection, f, error_r);
+
+ locate_item_list_free(new_list);
+
+ return success;
+}