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-rw-r--r--src/Client.hxx90
1 files changed, 89 insertions, 1 deletions
diff --git a/src/Client.hxx b/src/Client.hxx
index e9d3b56c8..3a2fda282 100644
--- a/src/Client.hxx
+++ b/src/Client.hxx
@@ -20,15 +20,103 @@
#ifndef MPD_CLIENT_H
#define MPD_CLIENT_H
+#include "check.h"
+#include "ClientMessage.hxx"
+#include "CommandListBuilder.hxx"
+#include "event/FullyBufferedSocket.hxx"
+#include "event/TimeoutMonitor.hxx"
#include "Compiler.h"
+#include <set>
+#include <string>
+#include <list>
+
#include <stddef.h>
#include <stdarg.h>
struct sockaddr;
class EventLoop;
struct Partition;
-class Client;
+
+class Client final : private FullyBufferedSocket, TimeoutMonitor {
+public:
+ Partition &partition;
+ struct playlist &playlist;
+ struct player_control &player_control;
+
+ unsigned permission;
+
+ /** the uid of the client process, or -1 if unknown */
+ int uid;
+
+ CommandListBuilder cmd_list;
+
+ unsigned int num; /* client number */
+
+ /** is this client waiting for an "idle" response? */
+ bool idle_waiting;
+
+ /** idle flags pending on this client, to be sent as soon as
+ the client enters "idle" */
+ unsigned idle_flags;
+
+ /** idle flags that the client wants to receive */
+ unsigned idle_subscriptions;
+
+ /**
+ * A list of channel names this client is subscribed to.
+ */
+ std::set<std::string> subscriptions;
+
+ /**
+ * The number of subscriptions in #subscriptions. Used to
+ * limit the number of subscriptions.
+ */
+ unsigned num_subscriptions;
+
+ /**
+ * A list of messages this client has received.
+ */
+ std::list<ClientMessage> messages;
+
+ Client(EventLoop &loop, Partition &partition,
+ int fd, int uid, int num);
+
+ bool IsConnected() const {
+ return FullyBufferedSocket::IsDefined();
+ }
+
+ gcc_pure
+ bool IsSubscribed(const char *channel_name) const {
+ return subscriptions.find(channel_name) != subscriptions.end();
+ }
+
+ gcc_pure
+ bool IsExpired() const {
+ return !FullyBufferedSocket::IsDefined();
+ }
+
+ void Close();
+ void SetExpired();
+
+ using FullyBufferedSocket::Write;
+
+ /**
+ * Send "idle" response to this client.
+ */
+ void IdleNotify();
+ void IdleAdd(unsigned flags);
+ bool IdleWait(unsigned flags);
+
+private:
+ /* virtual methods from class BufferedSocket */
+ virtual InputResult OnSocketInput(void *data, size_t length) override;
+ virtual void OnSocketError(Error &&error) override;
+ virtual void OnSocketClosed() override;
+
+ /* virtual methods from class TimeoutMonitor */
+ virtual void OnTimeout() override;
+};
void client_manager_init(void);