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-rw-r--r--src/audioOutputs/audioOutput_jack.c2
-rw-r--r--src/output_api.c8
-rw-r--r--src/output_api.h2
3 files changed, 11 insertions, 1 deletions
diff --git a/src/audioOutputs/audioOutput_jack.c b/src/audioOutputs/audioOutput_jack.c
index 46b879f64..14b1e92e4 100644
--- a/src/audioOutputs/audioOutput_jack.c
+++ b/src/audioOutputs/audioOutput_jack.c
@@ -398,7 +398,7 @@ static int jack_playAudio(struct audio_output *audioOutput,
if ( jd->shutdown ) {
ERROR("Refusing to play, because there is no client thread.\n");
freeJackClient(jd);
- audioOutput->open = 0;
+ audio_output_closed(audioOutput);
return 0;
}
diff --git a/src/output_api.c b/src/output_api.c
index e9ac1be06..eabc0bb80 100644
--- a/src/output_api.c
+++ b/src/output_api.c
@@ -22,3 +22,11 @@ const char *audio_output_get_name(const struct audio_output *ao)
{
return ao->name;
}
+
+void audio_output_closed(struct audio_output *ao)
+{
+ assert(ao->open);
+
+ ao->open = 0;
+}
+
diff --git a/src/output_api.h b/src/output_api.h
index b76da5cde..c8869c47b 100644
--- a/src/output_api.h
+++ b/src/output_api.h
@@ -101,4 +101,6 @@ extern struct notify audio_output_client_notify;
const char *audio_output_get_name(const struct audio_output *ao);
+void audio_output_closed(struct audio_output *ao);
+
#endif