diff options
-rw-r--r-- | src/interface.c | 22 | ||||
-rw-r--r-- | src/log.h | 18 | ||||
-rw-r--r-- | src/playerData.c | 4 |
3 files changed, 26 insertions, 18 deletions
diff --git a/src/interface.c b/src/interface.c index 66c912f45..b1f016bc3 100644 --- a/src/interface.c +++ b/src/interface.c @@ -156,18 +156,32 @@ void openAInterface(int fd, struct sockaddr * addr) { SECURE("interface %i: opened from ",i); switch(addr->sa_family) { case AF_INET: - SECURE("%s\n",inet_ntoa( + { + char * host = inet_ntoa( ((struct sockaddr_in *)addr)-> - sin_addr)); + sin_addr); + if(host) { + SECURE("%s\n",host); + } + else { + SECURE("error getting ipv4 address\n"); + } + } break; #ifdef HAVE_IPV6 case AF_INET6: { char host[INET6_ADDRSTRLEN+1]; memset(host,0,INET6_ADDRSTRLEN+1); - SECURE("%s\n",inet_ntop(AF_INET6,(void *) + if(inet_ntop(AF_INET6,(void *) &(((struct sockaddr_in6 *)addr)-> - sin6_addr),host,INET6_ADDRSTRLEN)); + sin6_addr),host,INET6_ADDRSTRLEN)) + { + SECURE("%s\n",host); + } + else { + SECURE("error getting ipv6 address\n"); + } } break; #endif @@ -27,22 +27,16 @@ extern int logLevel; -#define ERROR(x, arg...) do { \ - myfprintf(stderr, x , ##arg); \ - } while(0); +#define ERROR(x, arg...) myfprintf(stderr, x , ##arg) -#define LOG(x, arg...) do { \ - myfprintf(stdout, x , ##arg); \ - } while(0); +#define LOG(x, arg...) myfprintf(stdout, x , ##arg) -#define SECURE(x, arg...) do { \ - if(logLevel>=LOG_LEVEL_SECURE) myfprintf(stdout, x , ##arg); \ - } while(0); +#define SECURE(x, arg...) if(logLevel>=LOG_LEVEL_SECURE) \ + myfprintf(stdout, x , ##arg) -#define DEBUG(x, arg...) do { \ - if(logLevel>=LOG_LEVEL_DEBUG) myfprintf(stdout, x , ##arg); \ - } while(0); +#define DEBUG(x, arg...) if(logLevel>=LOG_LEVEL_DEBUG) \ + myfprintf(stdout, x , ##arg) void initLog(); diff --git a/src/playerData.c b/src/playerData.c index 2976908f2..719258629 100644 --- a/src/playerData.c +++ b/src/playerData.c @@ -103,7 +103,7 @@ void initPlayerData() { playerData_pd->playerControl.queueState = PLAYER_QUEUE_BLANK; playerData_pd->playerControl.queueLockState = PLAYER_QUEUE_UNLOCKED; playerData_pd->playerControl.seek = 0; - memset(playerData_pd->playerControl.file,0,MAXPATHLEN); + memset(playerData_pd->playerControl.file,0,MAXPATHLEN+1); playerData_pd->playerControl.crossFade = crossfade; playerData_pd->playerControl.softwareVolume = 100; playerData_pd->playerControl.totalPlayTime = 0; @@ -113,7 +113,7 @@ void initPlayerData() { playerData_pd->decoderControl.state = DECODE_STATE_STOP; playerData_pd->decoderControl.seek = 0; playerData_pd->decoderControl.error = DECODE_ERROR_NOERROR; - memset(playerData_pd->decoderControl.file,0,MAXPATHLEN); + memset(playerData_pd->decoderControl.file,0,MAXPATHLEN+1); } PlayerData * getPlayerData() { |