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-rw-r--r--src/outputBuffer.c4
-rw-r--r--src/outputBuffer.h2
-rw-r--r--src/playerData.c10
3 files changed, 6 insertions, 10 deletions
diff --git a/src/outputBuffer.c b/src/outputBuffer.c
index 26dc50a91..f1d7201a6 100644
--- a/src/outputBuffer.c
+++ b/src/outputBuffer.c
@@ -26,10 +26,10 @@
#include "conf.h"
#include "os_compat.h"
-void initOutputBuffer(OutputBuffer * cb, OutputBufferChunk * chunks)
+void initOutputBuffer(OutputBuffer * cb)
{
memset(&cb->convState, 0, sizeof(ConvState));
- cb->chunks = chunks;
+ cb->chunks = xmalloc(buffered_chunks * sizeof(*cb->chunks));
cb->currentChunk = -1;
}
diff --git a/src/outputBuffer.h b/src/outputBuffer.h
index d42400070..70fff1d08 100644
--- a/src/outputBuffer.h
+++ b/src/outputBuffer.h
@@ -58,7 +58,7 @@ typedef struct _OutputBuffer {
ConvState convState;
} OutputBuffer;
-void initOutputBuffer(OutputBuffer * cb, OutputBufferChunk * chunks);
+void initOutputBuffer(OutputBuffer * cb);
void clearOutputBuffer(OutputBuffer * cb);
diff --git a/src/playerData.c b/src/playerData.c
index 27b69cfb2..c2de08512 100644
--- a/src/playerData.c
+++ b/src/playerData.c
@@ -74,11 +74,8 @@ void initPlayerData(void)
buffered_before_play = buffered_chunks;
}
- allocationSize = buffered_chunks * sizeof(OutputBufferChunk); /*actual buffer */
- allocationSize += buffered_chunks * sizeof(float); /*for times */
- allocationSize += buffered_chunks * sizeof(mpd_sint16); /*for chunkSize */
- allocationSize += buffered_chunks * sizeof(mpd_sint16); /*for bitRate */
- allocationSize += sizeof(PlayerData); /*for playerData struct */
+ /* for playerData struct */
+ allocationSize = sizeof(PlayerData);
/* for audioDeviceStates[] */
allocationSize += device_array_size;
@@ -93,8 +90,7 @@ void initPlayerData(void)
playerData_pd->audioDeviceStates = (mpd_uint8 *)playerData_pd +
allocationSize - device_array_size;
- initOutputBuffer(&(playerData_pd->buffer),
- (OutputBufferChunk*)(((char *)playerData_pd) + sizeof(PlayerData)));
+ initOutputBuffer(&(playerData_pd->buffer));
notifyInit(&playerData_pd->playerControl.notify);
playerData_pd->playerControl.stop = 0;