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-rw-r--r--src/player_thread.c109
1 files changed, 69 insertions, 40 deletions
diff --git a/src/player_thread.c b/src/player_thread.c
index bb59facf9..bc325ca00 100644
--- a/src/player_thread.c
+++ b/src/player_thread.c
@@ -78,6 +78,17 @@ struct player {
* is cross fading enabled?
*/
enum xfade_state xfade;
+
+ /**
+ * The current audio format for the audio outputs.
+ */
+ struct audio_format play_audio_format;
+
+ /**
+ * Coefficient for converting a PCM buffer size into a time
+ * span.
+ */
+ double size_to_time;
};
static void player_command_finished(void)
@@ -140,6 +151,54 @@ player_wait_for_decoder(struct player *player)
return true;
}
+static bool
+player_check_decoder_startup(struct player *player)
+{
+ assert(player->decoder_starting);
+
+ if (decoder_has_failed()) {
+ /* the decoder failed */
+ assert(dc.next_song == NULL || dc.next_song->url != NULL);
+
+ pc.errored_song = dc.next_song;
+ pc.error = PLAYER_ERROR_FILE;
+
+ return false;
+ } else if (!decoder_is_starting()) {
+ /* the decoder is ready and ok */
+ player->decoder_starting = false;
+
+ if (!audio_output_all_open(&dc.out_audio_format)) {
+ char *uri = song_get_uri(dc.next_song);
+ g_warning("problems opening audio device "
+ "while playing \"%s\"", uri);
+ g_free(uri);
+
+ assert(dc.next_song == NULL || dc.next_song->url != NULL);
+ pc.errored_song = dc.next_song;
+ pc.error = PLAYER_ERROR_AUDIO;
+ return false;
+ }
+
+ if (player->paused)
+ audio_output_all_close();
+
+ pc.total_time = dc.total_time;
+ pc.audio_format = dc.in_audio_format;
+ player->play_audio_format = dc.out_audio_format;
+ player->size_to_time =
+ audioFormatSizeToTime(&dc.out_audio_format);
+
+ return true;
+ } else {
+ /* the decoder is not yet ready; wait
+ some more */
+ notify_wait(&pc.notify);
+
+ return true;
+ }
+}
+
static bool player_seek_decoder(struct player *player)
{
double where;
@@ -311,13 +370,12 @@ static void do_play(void)
.queued = false,
.song = NULL,
.xfade = XFADE_UNKNOWN,
+ .size_to_time = 0.0,
};
unsigned int crossFadeChunks = 0;
/** has cross-fading begun? */
bool cross_fading = false;
static const char silence[CHUNK_SIZE];
- struct audio_format play_audio_format;
- double sizeToTime = 0.0;
player.buffer = music_buffer_new(pc.buffer_chunks);
player.pipe = music_pipe_new();
@@ -359,42 +417,12 @@ static void do_play(void)
}
if (player.decoder_starting) {
- if (decoder_has_failed()) {
- /* the decoder failed */
- assert(dc.next_song == NULL || dc.next_song->url != NULL);
- pc.errored_song = dc.next_song;
- pc.error = PLAYER_ERROR_FILE;
- break;
- }
- else if (!decoder_is_starting()) {
- /* the decoder is ready and ok */
- player.decoder_starting = false;
- if (!audio_output_all_open(&dc.out_audio_format)) {
- char *uri = song_get_uri(dc.next_song);
- g_warning("problems opening audio device "
- "while playing \"%s\"", uri);
- g_free(uri);
-
- assert(dc.next_song == NULL || dc.next_song->url != NULL);
- pc.errored_song = dc.next_song;
- pc.error = PLAYER_ERROR_AUDIO;
- break;
- }
-
- if (player.paused)
- audio_output_all_close();
+ bool success;
- pc.total_time = dc.total_time;
- pc.audio_format = dc.in_audio_format;
- play_audio_format = dc.out_audio_format;
- sizeToTime = audioFormatSizeToTime(&dc.out_audio_format);
- }
- else {
- /* the decoder is not yet ready; wait
- some more */
- notify_wait(&pc.notify);
- continue;
- }
+ success = player_check_decoder_startup(&player);
+ if (!success)
+ break;
+ continue;
}
#ifndef NDEBUG
@@ -425,7 +453,7 @@ static void do_play(void)
crossFadeChunks =
cross_fade_calc(pc.cross_fade_seconds, dc.total_time,
&dc.out_audio_format,
- &play_audio_format,
+ &player.play_audio_format,
music_buffer_size(player.buffer) -
pc.buffered_before_play);
if (crossFadeChunks > 0) {
@@ -494,7 +522,8 @@ static void do_play(void)
/* play the current chunk */
success = play_chunk(player.song, chunk,
- &play_audio_format, sizeToTime);
+ &player.play_audio_format,
+ player.size_to_time);
music_buffer_return(player.buffer, chunk);
if (!success)
@@ -522,7 +551,7 @@ static void do_play(void)
break;
} else {
size_t frame_size =
- audio_format_frame_size(&play_audio_format);
+ audio_format_frame_size(&player.play_audio_format);
/* this formula ensures that we don't send
partial frames */
unsigned num_frames = CHUNK_SIZE / frame_size;