diff options
Diffstat (limited to '')
-rw-r--r-- | Makefile.am | 1 | ||||
-rw-r--r-- | src/decoder_api.c | 78 | ||||
-rw-r--r-- | src/decoder_internal.c | 80 | ||||
-rw-r--r-- | src/decoder_internal.h | 22 | ||||
-rw-r--r-- | src/decoder_thread.c | 6 | ||||
-rw-r--r-- | src/pipe.c | 104 | ||||
-rw-r--r-- | src/pipe.h | 34 |
7 files changed, 197 insertions, 128 deletions
diff --git a/Makefile.am b/Makefile.am index df03d1cbd..cbd2fc9bf 100644 --- a/Makefile.am +++ b/Makefile.am @@ -164,6 +164,7 @@ src_mpd_SOURCES = \ src/decoder_thread.c \ src/decoder_control.c \ src/decoder_api.c \ + src/decoder_internal.c \ src/directory.c \ src/directory_save.c \ src/directory_print.c \ diff --git a/src/decoder_api.c b/src/decoder_api.c index e6ea44088..88864befa 100644 --- a/src/decoder_api.c +++ b/src/decoder_api.c @@ -26,6 +26,7 @@ #include "normalize.h" #include "pipe.h" +#include "chunk.h" #include <glib.h> @@ -85,9 +86,16 @@ void decoder_command_finished(G_GNUC_UNUSED struct decoder * decoder) assert(dc.command != DECODE_COMMAND_SEEK || dc.seek_error || decoder->seeking); - if (dc.command == DECODE_COMMAND_SEEK) + if (dc.command == DECODE_COMMAND_SEEK) { /* delete frames from the old song position */ + + if (decoder->chunk != NULL) { + music_pipe_cancel(decoder->chunk); + decoder->chunk = NULL; + } + music_pipe_clear(); + } dc.command = DECODE_COMMAND_NONE; notify_signal(&pc.notify); @@ -147,35 +155,28 @@ size_t decoder_read(struct decoder *decoder, } /** - * All chunks are full of decoded data; wait for the player to free - * one. + * Sends a #tag as-is to the music pipe. Flushes the current chunk + * (decoder.chunk) if there is one. */ static enum decoder_command -need_chunks(struct input_stream *is, bool do_wait) +do_send_tag(struct decoder *decoder, struct input_stream *is, + const struct tag *tag) { - if (dc.command == DECODE_COMMAND_STOP || - dc.command == DECODE_COMMAND_SEEK) - return dc.command; - - if ((is == NULL || input_stream_buffer(is) <= 0) && do_wait) { - notify_wait(&dc.notify); - notify_signal(&pc.notify); - - return dc.command; - } + struct music_chunk *chunk; - return DECODE_COMMAND_NONE; -} - -static enum decoder_command -do_send_tag(struct input_stream *is, const struct tag *tag) -{ - while (!music_pipe_tag(tag)) { - enum decoder_command cmd = need_chunks(is, true); + if (decoder->chunk != NULL) { + /* there is a partial chunk - flush it, we want the + tag in a new chunk */ + enum decoder_command cmd = + decoder_flush_chunk(decoder, is); if (cmd != DECODE_COMMAND_NONE) return cmd; } + assert(decoder->chunk == NULL); + + chunk = decoder_get_chunk(decoder); + chunk->tag = tag_dup(tag); return DECODE_COMMAND_NONE; } @@ -226,11 +227,11 @@ decoder_data(struct decoder *decoder, tag = tag_merge(decoder->stream_tag, decoder->decoder_tag); - cmd = do_send_tag(is, tag); + cmd = do_send_tag(decoder, is, tag); tag_free(tag); } else /* send only the stream tag */ - cmd = do_send_tag(is, decoder->stream_tag); + cmd = do_send_tag(decoder, is, decoder->stream_tag); if (cmd != DECODE_COMMAND_NONE) return cmd; @@ -250,14 +251,18 @@ decoder_data(struct decoder *decoder, } while (length > 0) { + struct music_chunk *chunk; + char *dest; size_t nbytes; - char *dest = music_pipe_write(&dc.out_audio_format, - data_time, bitRate, - &nbytes); + bool full; + + chunk = decoder_get_chunk(decoder); + dest = music_chunk_write(chunk, &dc.out_audio_format, + data_time, bitRate, &nbytes); if (dest == NULL) { - /* the music pipe is full: wait for more - room */ - enum decoder_command cmd = need_chunks(is, true); + /* the chunk is full, flush it */ + enum decoder_command cmd = + decoder_flush_chunk(decoder, is); if (cmd != DECODE_COMMAND_NONE) return cmd; continue; @@ -283,7 +288,14 @@ decoder_data(struct decoder *decoder, /* expand the music pipe chunk */ - music_pipe_expand(&dc.out_audio_format, nbytes); + full = music_chunk_expand(chunk, &dc.out_audio_format, nbytes); + if (full) { + /* the chunk is full, flush it */ + enum decoder_command cmd = + decoder_flush_chunk(decoder, is); + if (cmd != DECODE_COMMAND_NONE) + return cmd; + } data += nbytes; length -= nbytes; @@ -318,11 +330,11 @@ decoder_tag(G_GNUC_UNUSED struct decoder *decoder, struct input_stream *is, struct tag *merged; merged = tag_merge(decoder->stream_tag, decoder->decoder_tag); - cmd = do_send_tag(is, merged); + cmd = do_send_tag(decoder, is, merged); tag_free(merged); } else /* send only the decoder tag */ - cmd = do_send_tag(is, tag); + cmd = do_send_tag(decoder, is, tag); return cmd; } diff --git a/src/decoder_internal.c b/src/decoder_internal.c new file mode 100644 index 000000000..93ad80e5e --- /dev/null +++ b/src/decoder_internal.c @@ -0,0 +1,80 @@ +/* + * Copyright (C) 2003-2009 The Music Player Daemon Project + * http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "decoder_internal.h" +#include "decoder_control.h" +#include "player_control.h" +#include "pipe.h" +#include "input_stream.h" + +#include <assert.h> + +/** + * All chunks are full of decoded data; wait for the player to free + * one. + */ +static enum decoder_command +need_chunks(struct input_stream *is, bool do_wait) +{ + if (dc.command == DECODE_COMMAND_STOP || + dc.command == DECODE_COMMAND_SEEK) + return dc.command; + + if ((is == NULL || input_stream_buffer(is) <= 0) && do_wait) { + notify_wait(&dc.notify); + notify_signal(&pc.notify); + + return dc.command; + } + + return DECODE_COMMAND_NONE; +} + +struct music_chunk * +decoder_get_chunk(struct decoder *decoder) +{ + assert(decoder != NULL); + + if (decoder->chunk != NULL) + return decoder->chunk; + + decoder->chunk = music_pipe_allocate(); + return decoder->chunk; +} + +enum decoder_command +decoder_flush_chunk(struct decoder *decoder, struct input_stream *is) +{ + bool success; + enum decoder_command cmd; + + assert(decoder != NULL); + assert(decoder->chunk != NULL); + + while (true) { + success = music_pipe_push(decoder->chunk); + if (success) { + decoder->chunk = NULL; + return DECODE_COMMAND_NONE; + } + + cmd = need_chunks(is, true); + if (cmd != DECODE_COMMAND_NONE) + return cmd; + } +} diff --git a/src/decoder_internal.h b/src/decoder_internal.h index 53b6b5cf3..ab52ab037 100644 --- a/src/decoder_internal.h +++ b/src/decoder_internal.h @@ -19,8 +19,11 @@ #ifndef MPD_DECODER_INTERNAL_H #define MPD_DECODER_INTERNAL_H +#include "decoder_command.h" #include "pcm_convert.h" +struct input_stream; + struct decoder { struct pcm_convert_state conv_state; @@ -31,6 +34,25 @@ struct decoder { /** the last tag received from the decoder plugin */ struct tag *decoder_tag; + + /** the chunk currently being written to */ + struct music_chunk *chunk; }; +/** + * Returns the current chunk the decoder writes to, or allocates a new + * chunk if there is none. + */ +struct music_chunk * +decoder_get_chunk(struct decoder *decoder); + +/** + * Flushes a chunk. Waits for room in the music pipe if required. + * + * @return DECODE_COMMAND_NONE on success, any other command if we + * have received a decoder command while waiting + */ +enum decoder_command +decoder_flush_chunk(struct decoder *decoder, struct input_stream *is); + #endif diff --git a/src/decoder_thread.c b/src/decoder_thread.c index b35683e6e..97e92d295 100644 --- a/src/decoder_thread.c +++ b/src/decoder_thread.c @@ -98,6 +98,7 @@ static void decoder_run_song(const struct song *song, const char *uri) decoder.seeking = false; decoder.stream_tag = NULL; decoder.decoder_tag = NULL; + decoder.chunk = NULL; dc.state = DECODE_STATE_START; dc.command = DECODE_COMMAND_NONE; @@ -194,7 +195,10 @@ static void decoder_run_song(const struct song *song, const char *uri) pcm_convert_deinit(&decoder.conv_state); - music_pipe_flush(); + /* flush the last chunk */ + if (decoder.chunk != NULL && + decoder_flush_chunk(&decoder, NULL) != DECODE_COMMAND_NONE) + music_pipe_cancel(decoder.chunk); if (close_instream) input_stream_close(&input_stream); diff --git a/src/pipe.c b/src/pipe.c index 5aa931bd9..6f6fd816a 100644 --- a/src/pipe.c +++ b/src/pipe.c @@ -94,22 +94,6 @@ static void output_buffer_expand(unsigned i) notify_signal(music_pipe.notify); } -void music_pipe_flush(void) -{ - struct music_chunk *chunk = music_pipe_get_chunk(music_pipe.end); - - if (chunk->length > 0) { - unsigned int next = successor(music_pipe.end); - if (next == music_pipe.begin) - /* all buffers are full; we have to wait for - the player to free one, so don't flush - right now */ - return; - - output_buffer_expand(next); - } -} - void music_pipe_set_lazy(bool lazy) { music_pipe.lazy = lazy; @@ -163,92 +147,40 @@ music_pipe_get_chunk(const unsigned i) return &music_pipe.chunks[i]; } -/** - * Return the tail chunk which has room for additional data. - * - * @return the chunk which has room for more data; NULL if there is no - * room. - */ -static struct music_chunk * -tail_chunk(size_t frame_size) +struct music_chunk * +music_pipe_allocate(void) { - unsigned int next; struct music_chunk *chunk; + /* the music_pipe.end chunk is always kept initialized */ chunk = music_pipe_get_chunk(music_pipe.end); - assert(chunk->length <= sizeof(chunk->data)); - assert((chunk->length % frame_size) == 0); - - if (chunk->length + frame_size > sizeof(chunk->data)) { - /* this chunk is full; allocate a new chunk */ - next = successor(music_pipe.end); - if (music_pipe.begin == next) - /* no chunks available */ - return NULL; - - output_buffer_expand(next); - chunk = music_pipe_get_chunk(next); - assert(chunk->length == 0); - } + assert(chunk->length == 0); return chunk; } -void * -music_pipe_write(const struct audio_format *audio_format, - float data_time, uint16_t bit_rate, - size_t *max_length_r) -{ - const size_t frame_size = audio_format_frame_size(audio_format); - struct music_chunk *chunk; - - chunk = tail_chunk(frame_size); - if (chunk == NULL) - return NULL; - - return music_chunk_write(chunk, audio_format, data_time, bit_rate, - max_length_r); -} - -void -music_pipe_expand(const struct audio_format *audio_format, size_t length) +bool +music_pipe_push(struct music_chunk *chunk) { - const size_t frame_size = audio_format_frame_size(audio_format); - struct music_chunk *chunk; - bool full; + unsigned int next; - /* no partial frames allowed */ - assert(length % frame_size == 0); + assert(chunk == music_pipe_get_chunk(music_pipe.end)); - chunk = tail_chunk(frame_size); - assert(chunk != NULL); + next = successor(music_pipe.end); + if (music_pipe.begin == next) + /* no room */ + return false; - full = music_chunk_expand(chunk, audio_format, length); - if (full) - music_pipe_flush(); + output_buffer_expand(next); + return true; } -bool music_pipe_tag(const struct tag *tag) +void +music_pipe_cancel(struct music_chunk *chunk) { - struct music_chunk *chunk; + assert(chunk == music_pipe_get_chunk(music_pipe.end)); - chunk = music_pipe_get_chunk(music_pipe.end); - if (chunk->length > 0 || chunk->tag != NULL) { - /* this chunk is not empty; allocate a new chunk, - because chunk.tag refers to the beginning of the - chunk data */ - unsigned next = successor(music_pipe.end); - if (music_pipe.begin == next) - /* no chunks available */ - return false; - - output_buffer_expand(next); - chunk = music_pipe_get_chunk(next); - assert(chunk->length == 0 && chunk->tag == NULL); - } - - chunk->tag = tag_dup(tag); - return true; + music_chunk_free(chunk); } void music_pipe_skip(unsigned num) diff --git a/src/pipe.h b/src/pipe.h index 0d871d886..01214dc51 100644 --- a/src/pipe.h +++ b/src/pipe.h @@ -57,8 +57,6 @@ void music_pipe_free(void); void music_pipe_clear(void); -void music_pipe_flush(void); - /** * When a chunk is decoded, we wake up the player thread to tell him * about it. In "lazy" mode, we only wake him up when the buffer was @@ -121,6 +119,32 @@ music_pipe_peek(void) } /** + * Allocates a chunk for writing. When you are finished, append it + * with music_pipe_push(). + * + * @return an empty chunk + */ +struct music_chunk * +music_pipe_allocate(void); + +/** + * Appends a chunk at the end of the music pipe. + * + * @param chunk a chunk allocated with music_pipe_allocate() + * @return true on success, false if there is no room + */ +bool +music_pipe_push(struct music_chunk *chunk); + +/** + * Cancels a chunk that has been allocated with music_pipe_allocate(). + * + * @param chunk a chunk allocated with music_pipe_allocate() + */ +void +music_pipe_cancel(struct music_chunk *chunk); + +/** * Prepares appending to the music pipe. Returns a buffer where you * may write into. After you are finished, call music_pipe_expand(). * @@ -138,12 +162,6 @@ music_pipe_write(const struct audio_format *audio_format, void music_pipe_expand(const struct audio_format *audio_format, size_t length); -/** - * Send a tag. This is usually called when a new song within a stream - * begins. - */ -bool music_pipe_tag(const struct tag *tag); - void music_pipe_skip(unsigned num); /** |