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-rw-r--r--src/playerData.c7
-rw-r--r--src/playerData.h4
2 files changed, 5 insertions, 6 deletions
diff --git a/src/playerData.c b/src/playerData.c
index 551582e45..3c92fde52 100644
--- a/src/playerData.c
+++ b/src/playerData.c
@@ -21,8 +21,8 @@
#include "log.h"
#include "os_compat.h"
-int buffered_before_play;
-int buffered_chunks;
+unsigned int buffered_before_play;
+unsigned int buffered_chunks;
#define DEFAULT_BUFFER_SIZE 2048
#define DEFAULT_BUFFER_BEFORE_PLAY 10
@@ -72,8 +72,7 @@ void initPlayerData(void)
buffered_before_play = (perc / 100) * buffered_chunks;
if (buffered_before_play > buffered_chunks) {
buffered_before_play = buffered_chunks;
- } else if (buffered_before_play < 0)
- buffered_before_play = 0;
+ }
allocationSize = buffered_chunks * CHUNK_SIZE; /*actual buffer */
allocationSize += buffered_chunks * sizeof(float); /*for times */
diff --git a/src/playerData.h b/src/playerData.h
index 00e4040be..f49834491 100644
--- a/src/playerData.h
+++ b/src/playerData.h
@@ -30,8 +30,8 @@
/* pick 1020 since its devisible for 8,16,24, and 32-bit audio */
#define CHUNK_SIZE 1020
-extern int buffered_before_play;
-extern int buffered_chunks;
+extern unsigned int buffered_before_play;
+extern unsigned int buffered_chunks;
typedef struct _PlayerData {
OutputBuffer buffer;