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author | Max Kellermann <max@duempel.org> | 2008-08-26 08:27:08 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2008-08-26 08:27:08 +0200 |
commit | cdaa26c81d692fefe5c9c2a4a01dcff633c99564 (patch) | |
tree | 5f342c342a7f138e186ff3722db8b0f76806f898 /src | |
parent | b1de50f994841e1803da365965512b925dfcc027 (diff) | |
download | mpd-cdaa26c81d692fefe5c9c2a4a01dcff633c99564.tar.gz mpd-cdaa26c81d692fefe5c9c2a4a01dcff633c99564.tar.xz mpd-cdaa26c81d692fefe5c9c2a4a01dcff633c99564.zip |
no busy-waiting for the player process
The function player_command() inherited the busy-waiting algorithm
from the old code; throw in a wait_main_task() to do idle waiting.
Diffstat (limited to 'src')
-rw-r--r-- | src/player.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/player.c b/src/player.c index 8f3f6a6e6..08ad94096 100644 --- a/src/player.c +++ b/src/player.c @@ -97,9 +97,10 @@ static void set_current_song(Song *song) static void player_command(enum player_command cmd) { pc.command = cmd; - while (pc.command != PLAYER_COMMAND_NONE) - /* FIXME: _nb() variant is probably wrong here, and everywhere... */ + while (pc.command != PLAYER_COMMAND_NONE) { notify_signal(&pc.notify); + wait_main_task(); + } } void player_command_finished() |