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authorMax Kellermann <max@duempel.org>2008-04-12 04:19:38 +0000
committerEric Wong <normalperson@yhbt.net>2008-04-12 04:19:38 +0000
commit1465bfab82b8715c00ccfd18768c16a71a3f5a9e (patch)
treebf359ab4fbe3ee510a68955089f9f56ff5222c69 /src
parent8098d8ff8ef9b4829ba8f10d2d426d1569baaa7f (diff)
downloadmpd-1465bfab82b8715c00ccfd18768c16a71a3f5a9e.tar.gz
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pass pc to player_task()
Another global variable cleanup patch. git-svn-id: https://svn.musicpd.org/mpd/trunk@7321 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to 'src')
-rw-r--r--src/main.c2
-rw-r--r--src/player.c8
-rw-r--r--src/player.h2
3 files changed, 6 insertions, 6 deletions
diff --git a/src/main.c b/src/main.c
index 1c513b171..d20a187d4 100644
--- a/src/main.c
+++ b/src/main.c
@@ -444,7 +444,7 @@ int main(int argc, char *argv[])
openVolumeDevice();
decoderInit();
- playerInit();
+ playerInit(&getPlayerData()->playerControl);
read_state_file();
notifyEnter(&main_notify);
diff --git a/src/player.c b/src/player.c
index 046195763..9fc55ec02 100644
--- a/src/player.c
+++ b/src/player.c
@@ -51,9 +51,9 @@ void player_sleep(PlayerControl *pc)
notifyWait(&pc->notify);
}
-static void * player_task(mpd_unused void *unused)
+static void * player_task(void *arg)
{
- PlayerControl *pc = &(getPlayerData()->playerControl);
+ PlayerControl *pc = arg;
notifyEnter(&pc->notify);
@@ -86,14 +86,14 @@ static void * player_task(mpd_unused void *unused)
return NULL;
}
-void playerInit(void)
+void playerInit(PlayerControl * pc)
{
pthread_attr_t attr;
pthread_t player_thread;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED);
- if (pthread_create(&player_thread, &attr, player_task, NULL))
+ if (pthread_create(&player_thread, &attr, player_task, pc))
FATAL("Failed to spawn player task: %s\n", strerror(errno));
}
diff --git a/src/player.h b/src/player.h
index 7eb0dd9cd..6e0bc83d7 100644
--- a/src/player.h
+++ b/src/player.h
@@ -138,6 +138,6 @@ int getPlayerChannels(void);
Song *playerCurrentDecodeSong(void);
-void playerInit(void);
+void playerInit(PlayerControl * pc);
#endif