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author | Denis Krjuchkov <denis@crazydev.net> | 2013-12-06 17:07:32 +0600 |
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committer | Denis Krjuchkov <denis@crazydev.net> | 2013-12-08 17:24:43 +0600 |
commit | 5d8579217839966187c91e7d13c58370d2c1dffd (patch) | |
tree | 83fdfa30b43daa7eb63b726e544505e60e984cd6 /src | |
parent | acba9c0f6170b34e2a1c08b2b767554bc65cb5b4 (diff) | |
download | mpd-5d8579217839966187c91e7d13c58370d2c1dffd.tar.gz mpd-5d8579217839966187c91e7d13c58370d2c1dffd.tar.xz mpd-5d8579217839966187c91e7d13c58370d2c1dffd.zip |
fs: implemented standard directories API
Diffstat (limited to 'src')
-rw-r--r-- | src/fs/StandardDirectory.cxx | 294 | ||||
-rw-r--r-- | src/fs/StandardDirectory.hxx | 64 |
2 files changed, 358 insertions, 0 deletions
diff --git a/src/fs/StandardDirectory.cxx b/src/fs/StandardDirectory.cxx new file mode 100644 index 000000000..889f6b3ea --- /dev/null +++ b/src/fs/StandardDirectory.cxx @@ -0,0 +1,294 @@ +/* + * Copyright (C) 2003-2013 The Music Player Daemon Project + * http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +#include "config.h" + +// Use X Desktop guidelines where applicable +#if !defined(__APPLE__) && !defined(WIN32) +#define USE_XDG +#endif + +#include "StandardDirectory.hxx" +#include "FileSystem.hxx" + +#include <array> + +#ifdef WIN32 +#include <windows.h> +#include <shlobj.h> +#else +#include <stdlib.h> +#include <sys/types.h> +#include <unistd.h> +#include <pwd.h> +#endif + +#ifdef USE_XDG +#include "util/CharUtil.hxx" +#include "util/StringUtil.hxx" +#include "TextFile.hxx" +#include <string.h> +#include <utility> +#endif + +#ifndef WIN32 +class PasswdEntry +{ +#if defined(HAVE_GETPWNAM_R) || defined(HAVE_GETPWUID_R) + std::array<char, 16 * 1024> buf; + passwd pw; +#endif + + passwd *result; +public: + PasswdEntry() : result(nullptr) { } + + bool ReadByName(const char *name) { +#ifdef HAVE_GETPWNAM_R + getpwnam_r(name, &pw, buf.data(), buf.size(), &result); +#else + result = getpwnam(name); +#endif + return result != nullptr; + } + + bool ReadByUid(uid_t uid) { +#ifdef HAVE_GETPWUID_R + getpwuid_r(uid, &pw, buf.data(), buf.size(), &result); +#else + result = getpwuid(uid); +#endif + return result != nullptr; + } + + const passwd *operator->() { + assert(result != nullptr); + return result; + } +}; +#endif + +static inline bool IsValidPathString(PathTraitsFS::const_pointer path) +{ + return path != nullptr && *path != '\0'; +} + +static inline bool IsValidDir(PathTraitsFS::const_pointer dir) +{ + return PathTraitsFS::IsAbsolute(dir) && + DirectoryExists(Path::FromFS(dir)); +} + +static inline AllocatedPath SafePathFromFS(PathTraitsFS::const_pointer dir) +{ + if (IsValidPathString(dir) && IsValidDir(dir)) + return AllocatedPath::FromFS(dir); + return AllocatedPath::Null(); +} + +#ifdef WIN32 +static AllocatedPath GetStandardDir(int folder_id) +{ + std::array<char, MAX_PATH> dir; + auto ret = SHGetFolderPath(nullptr, folder_id | CSIDL_FLAG_DONT_VERIFY, + nullptr, SHGFP_TYPE_CURRENT, dir.data()); + if (FAILED(ret)) + return AllocatedPath::Null(); + return SafePathFromFS(dir.data()); +} +#endif + +#ifdef USE_XDG + +static const char home_prefix[] = "$HOME/"; + +static bool ParseConfigLine(const char *line, const char *dir_name, + AllocatedPath &result_dir) +{ + // strip leading white space + line = strchug_fast(line); + + // check for end-of-line or comment + if (*line == '\0' || *line == '#') + return false; + + // check if current setting is for requested dir + if (!StringStartsWith(line, dir_name)) + return false; + line += strlen(dir_name); + + // strip equals sign and spaces around it + line = strchug_fast(line); + if (*line != '=') + return false; + ++line; + line = strchug_fast(line); + + // check if path is quoted + bool quoted = false; + if (*line == '"') { + ++line; + quoted = true; + } + + // check if path is relative to $HOME + bool home_relative = false; + if (StringStartsWith(line, home_prefix)) { + line += strlen(home_prefix); + home_relative = true; + } + + + const char *line_end; + // find end of the string + if (quoted) { + line_end = strrchr(line, '"'); + if (line_end == nullptr) + return true; + } else { + line_end = line + strlen(line); + while (line < line_end && IsWhitespaceNotNull(line_end[-1])) + --line_end; + } + + // check for empty result + if (line == line_end) + return true; + + // build the result path + std::string path(line, line_end); + + auto result = AllocatedPath::Null(); + if (home_relative) { + auto home = GetHomeDir(); + if (home.IsNull()) + return true; + result = AllocatedPath::Build(home, path.c_str()); + } else { + result = AllocatedPath::FromFS(std::move(path)); + } + + if (IsValidDir(result.c_str())) { + result_dir = std::move(result); + return true; + } + return true; +} + +static AllocatedPath GetUserDir(const char *name) +{ + auto result = AllocatedPath::Null(); + auto config_dir = GetUserConfigDir(); + if (config_dir.IsNull()) + return result; + auto dirs_file = AllocatedPath::Build(config_dir, "user-dirs.dirs"); + TextFile input(dirs_file); + if (input.HasFailed()) + return result; + const char *line; + while ((line = input.ReadLine()) != nullptr) + if (ParseConfigLine(line, name, result)) + return result; + return result; +} + +#endif + +AllocatedPath GetUserConfigDir() +{ +#if defined(WIN32) + return GetStandardDir(CSIDL_LOCAL_APPDATA); +#elif defined(USE_XDG) + // Check for $XDG_CONFIG_HOME + auto config_home = getenv("XDG_CONFIG_HOME"); + if (IsValidPathString(config_home) && IsValidDir(config_home)) + return AllocatedPath::FromFS(config_home); + + // Check for $HOME/.config + auto home = GetHomeDir(); + if (!home.IsNull()) { + AllocatedPath fallback = AllocatedPath::Build(home, ".config"); + if (IsValidDir(fallback.c_str())) + return fallback; + } + + return AllocatedPath::Null(); +#else + return AllocatedPath::Null(); +#endif +} + +AllocatedPath GetUserMusicDir() +{ +#if defined(WIN32) + return GetStandardDir(CSIDL_MYMUSIC); +#elif defined(USE_XDG) + return GetUserDir("XDG_MUSIC_DIR"); +#else + return AllocatedPath::Null(); +#endif +} + +#ifdef WIN32 + +AllocatedPath GetSystemConfigDir() +{ + return GetStandardDir(CSIDL_COMMON_APPDATA); +} + +AllocatedPath GetAppBaseDir() +{ + std::array<char, MAX_PATH> app; + auto ret = GetModuleFileName(nullptr, app.data(), app.size()); + + // Check for error + if (ret == 0) + return AllocatedPath::Null(); + + // Check for truncation + if (ret == app.size() && GetLastError() == ERROR_INSUFFICIENT_BUFFER) + return AllocatedPath::Null(); + + auto app_path = AllocatedPath::FromFS(app.data()); + return app_path.GetDirectoryName().GetDirectoryName(); +} + +#else + +AllocatedPath GetHomeDir() +{ + auto home = getenv("HOME"); + if (IsValidPathString(home) && IsValidDir(home)) + return AllocatedPath::FromFS(home); + PasswdEntry pw; + if (pw.ReadByUid(getuid())) + return SafePathFromFS(pw->pw_dir); + return AllocatedPath::Null(); +} + +AllocatedPath GetHomeDir(const char *user_name) +{ + assert(user_name != nullptr); + PasswdEntry pw; + if (pw.ReadByName(user_name)) + return SafePathFromFS(pw->pw_dir); + return AllocatedPath::Null(); +} + +#endif diff --git a/src/fs/StandardDirectory.hxx b/src/fs/StandardDirectory.hxx new file mode 100644 index 000000000..cc5c5ec2a --- /dev/null +++ b/src/fs/StandardDirectory.hxx @@ -0,0 +1,64 @@ +/* + * Copyright (C) 2003-2013 The Music Player Daemon Project + * http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +#ifndef MPD_FS_STANDARD_DIRECTORY_HXX +#define MPD_FS_STANDARD_DIRECTORY_HXX + +#include "check.h" +#include "AllocatedPath.hxx" + +/** + * Obtains configuration directory for the current user. + */ +AllocatedPath GetUserConfigDir(); + +/** + * Obtains music directory for the current user. + */ +AllocatedPath GetUserMusicDir(); + +#ifdef WIN32 + +/** + * Obtains system configuration directory. + */ +AllocatedPath GetSystemConfigDir(); + +/** + * Obtains application application base directory. + * Application base directory is a directory that contains 'bin' folder + * for current executable. + */ +AllocatedPath GetAppBaseDir(); + +#else + +/** + * Obtains home directory for the current user. + */ +AllocatedPath GetHomeDir(); + +/** + * Obtains home directory for the specified user. + */ +AllocatedPath GetHomeDir(const char *user_name); + +#endif + +#endif |