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author | Warren Dukes <warren.dukes@gmail.com> | 2006-08-03 02:42:27 +0000 |
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committer | Warren Dukes <warren.dukes@gmail.com> | 2006-08-03 02:42:27 +0000 |
commit | 7ad533cca5136ab94de00078ff7b95791b3d7671 (patch) | |
tree | cf8b4ae1e114005eea6db8a9f658d00b2ccf308e /src/tree.c | |
parent | 980c7177494c0f51446636124656fd957d6f5fe8 (diff) | |
download | mpd-7ad533cca5136ab94de00078ff7b95791b3d7671.tar.gz mpd-7ad533cca5136ab94de00078ff7b95791b3d7671.tar.xz mpd-7ad533cca5136ab94de00078ff7b95791b3d7671.zip |
remove tree.[ch] from trunk, it will be added back once the mpd-tree branch is
merged back into trunk
git-svn-id: https://svn.musicpd.org/mpd/trunk@4535 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to 'src/tree.c')
-rw-r--r-- | src/tree.c | 673 |
1 files changed, 0 insertions, 673 deletions
diff --git a/src/tree.c b/src/tree.c deleted file mode 100644 index f5a804a92..000000000 --- a/src/tree.c +++ /dev/null @@ -1,673 +0,0 @@ -/* the Music Player Daemon (MPD) - * (c)2006 by Warren Dukes (warren.dukes@gmail.com) - * This project's homepage is: http://www.musicpd.org - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "tree.h" - -#include <assert.h> -#include <stdlib.h> -#include <string.h> - -#ifndef CHILDREN_PER_NODE -#define CHILDREN_PER_NODE 3 -#endif - -#define DATA_PER_NODE (CHILDREN_PER_NODE-1) - -#if CHILDREN_PER_NODE > 7 -#define USE_BINARY_SEARCH 1 -#endif - - -/************************* DATA STRUCTURES **********************************/ - -struct _TreeNode -{ - void * data[DATA_PER_NODE]; - struct _TreeNode * parent; - short parentPos; - struct _TreeNode * children[CHILDREN_PER_NODE]; - short dataCount; -}; - -struct _Tree -{ - TreeCompareDataFunction compareData; - TreeFreeDataFunction freeData; - TreeNode * rootNode; -}; - -/************************* STATIC METHODS ***********************************/ - -static -TreeNode * -_MakeNode() -{ - TreeNode * ret = malloc(sizeof(TreeNode)); - memset(ret, 0, sizeof(TreeNode)); - return ret; -} - -static -int -_FindPosition(Tree * tree, TreeNode * node, void * data, int * pos) -{ -#ifdef USE_BINARY_SEARCH - int low = 0; - int high = node->dataCount; - int cmp = -1; - - while (high > low) - { - int cur = (high + low) >> 1; - cmp = tree->compareData(data, node->data[cur]); - if (cmp > 0) - { - low = cur+1; - } - else if (cmp < 0) - { - high = cur; - } - else - { - low = cur; - break; - } - } - - *pos = low; - return (cmp == 0); -#else - int i = 0; - int cmp = -1; - for (; - i < node->dataCount && - (cmp = tree->compareData(data, node->data[i])) > 0; - i++); - *pos = i; - return (cmp == 0); -#endif -} - -static -int -_Find(TreeIterator * iter, void * data) -{ - while (1) - { - if (_FindPosition(iter->tree, iter->node, data, &iter->which)) - { - return 1; - } - - if (iter->node->children[iter->which]) - { - iter->node = iter->node->children[iter->which]; - } - else - { - return 0; - } - } -} - -static void _SetTreeIteratorToRoot(TreeIterator * iter, Tree * tree) -{ - iter->tree = tree; - iter->node = tree->rootNode; - iter->which = 0; -} - -static -TreeNode * -_SplitNode(TreeNode * node) -{ - assert(node->dataCount == DATA_PER_NODE); - - TreeNode * newNode = _MakeNode(); - - int i = DATA_PER_NODE/2; - int j = 0; - for (; i < DATA_PER_NODE; i++, j++) - { - newNode->data[j] = node->data[i]; - newNode->children[j+1] = node->children[i+1]; - if (newNode->children[j+1]) - { - newNode->children[j+1]->parent = newNode; - newNode->children[j+1]->parentPos = j+1; - } - node->data[i] = NULL; - node->children[i+1] = NULL; - } - newNode->dataCount = (DATA_PER_NODE-DATA_PER_NODE/2); - node->dataCount -= (DATA_PER_NODE-DATA_PER_NODE/2); - - return newNode; -} - -static -void -_InsertNodeAndData(Tree * tree, - TreeNode * node, - int pos, - TreeNode * newNode, - void * data) -{ - assert(node->dataCount < DATA_PER_NODE); -#ifdef TREE_DEBUG - assert(!newNode || tree->compareData(data, newNode->data[0]) < 0); -#endif - - int j = node->dataCount; - for (; j > pos; j--) - { - node->data[j] = node->data[j-1]; - node->children[j+1] = node->children[j]; - if (node->children[j+1]) - { - node->children[j+1]->parentPos = j+1; - } - } - -#ifdef TREE_DEBUG - assert(!node->children[pos] || - tree->compareData(data, node->children[pos]->data[0]) > 0); -#endif - - node->data[pos] = data; - node->dataCount++; - - node->children[pos+1] = newNode; - if (newNode) - { - newNode->parent = node; - newNode->parentPos = pos+1; - } -} - -static -void * -_AddDataToSplitNodes(Tree * tree, - TreeNode * lessNode, - TreeNode * moreNode, - int pos, - TreeNode * newNode, - void * data) -{ -#ifdef TREE_DEBUG - assert(newNode == NULL || - tree->compareData(data, newNode->data[0]) < 0); -#endif - assert(moreNode->children[0] == NULL); - - void * retData; - - if (pos <= lessNode->dataCount) - { - _InsertNodeAndData(tree, lessNode, pos, newNode, data); - lessNode->dataCount--; - retData = lessNode->data[lessNode->dataCount]; - lessNode->data[lessNode->dataCount] = NULL; - moreNode->children[0] = - lessNode->children[lessNode->dataCount+1]; - if (moreNode->children[0]) - { - moreNode->children[0]->parent = moreNode; - moreNode->children[0]->parentPos = 0; - } - lessNode->children[lessNode->dataCount+1] = NULL; - } - else - { - pos -= lessNode->dataCount; - retData = moreNode->data[0]; - assert(!moreNode->children[0]); - assert(!moreNode->data[moreNode->dataCount]); - - int j = 0; - for (; j < pos; j++) - { - moreNode->data[j] = moreNode->data[j+1]; - moreNode->children[j] = moreNode->children[j+1]; - if (moreNode->children[j]) - { - moreNode->children[j]->parentPos = j; - } - } - - assert(!moreNode->children[pos-1] || - tree->compareData(data, - moreNode->children[pos-1]->data[0]) > 0); - - moreNode->data[pos-1] = data; - moreNode->children[pos] = newNode; - if (newNode) - { - newNode->parent = moreNode; - newNode->parentPos = pos; - } - } - - return retData; -} - -static -void -_InsertAt(TreeIterator * iter, void * data) -{ - TreeNode * node = iter->node; - TreeNode * insertNode = NULL; - int pos = iter->which; - - while (node != NULL) - { -#ifdef TREE_DEBUG - assert((pos == node->dataCount || - iter->tree->compareData(data, node->data[pos]) < 0)); -#endif - - // see if there's any NULL data in the current node - if (node->dataCount == DATA_PER_NODE) - { - // no open data slots, split this node! - TreeNode * newNode = _SplitNode(node); - - // insert data in split nodes - data = _AddDataToSplitNodes(iter->tree, - node, - newNode, - pos, - insertNode, - data); - - if (node->parent == NULL) - { - assert(node == iter->tree->rootNode); - iter->tree->rootNode = _MakeNode(); - iter->tree->rootNode->children[0] = node; - node->parent = iter->tree->rootNode; - node->parentPos = 0; - iter->tree->rootNode->children[1] = newNode; - newNode->parent = iter->tree->rootNode; - newNode->parentPos = 1; - iter->tree->rootNode->data[0] = data; - iter->tree->rootNode->dataCount = 1; - return; - } - - pos = node->parentPos; - node = node->parent; - insertNode = newNode; - } - else - { - // insert the data and newNode - _InsertNodeAndData(iter->tree, - node, - pos, - insertNode, - data); - return; - } - } -} - -static -void -_MergeNodes(TreeNode * lessNode, TreeNode * moreNode) -{ - int i = 0; - int j = lessNode->dataCount; - - assert((lessNode->dataCount + moreNode->dataCount) <= DATA_PER_NODE); - assert(lessNode->children[j] == NULL); - - for(; i < moreNode->dataCount; i++,j++) - { - assert(!lessNode->children[j]); - assert(!lessNode->data[j]); - lessNode->data[j] = moreNode->data[i]; - lessNode->children[j] = moreNode->children[i]; - if (lessNode->children[j]) - { - lessNode->children[j]->parent = lessNode; - lessNode->children[j]->parentPos = j; - } - } - lessNode->children[j] = moreNode->children[i]; - if (lessNode->children[j]) - { - lessNode->children[j]->parent = lessNode; - lessNode->children[j]->parentPos = j; - } - lessNode->dataCount += i; - - free(moreNode); -} - -void -_DeleteAt(TreeIterator * iter) -{ - TreeNode * node = iter->node; - int pos = iter->which; - void ** data = &(node->data[pos]); - void * dataToFree = *data; - - { - // find the least greater than data to fill the whole! - if (node->children[pos+1]) - { - TreeNode * child = node->children[++pos]; - while (child->children[0]) - { - pos = 0; - child = child->children[0]; - } - - *data = child->data[0]; - data = &(child->data[0]); - node = child; - } - // or the greatest lesser than data to fill the whole! - else if (node->children[pos]) - { - TreeNode * child = node->children[pos]; - while (child->children[child->dataCount]) - { - pos = child->dataCount; - child = child->children[child->dataCount]; - } - - *data = child->data[child->dataCount-1]; - data = &(child->data[child->dataCount-1]); - node = child; - } - else - { - pos = node->parentPos; - } - } - - // move data nodes over, we're at a leaf node, so we can ignore - // children - int i = data - node->data;; - for (; i < node->dataCount-1; i++) - { - node->data[i] = node->data[i+1]; - } - node->data[--node->dataCount] = NULL; - - // merge the nodes from the bottom up which have too few data - while (node->dataCount < (DATA_PER_NODE/2)) - { - // if we're not the root - if (node->parent) - { - TreeNode ** child = &(node->parent->children[pos]); - assert(node->parent->children[pos] == node); - - // check siblings for extra data - if (pos < node->parent->dataCount && - (*(child+1))->dataCount > (DATA_PER_NODE/2)) - { - child++; - node->data[node->dataCount++] = - node->parent->data[pos]; - node->children[node->dataCount] = - (*child)->children[0]; - if (node->children[node->dataCount]) - { - node->children[node->dataCount]-> - parent = node; - node->children[node->dataCount]-> - parentPos = node->dataCount; - } - node->parent->data[pos] = - (*child)->data[0]; - int i = 0; - for(; i < (*child)->dataCount-1; i++) - { - (*child)->data[i] = (*child)->data[i+1]; - (*child)->children[i] = - (*child)->children[i+1]; - if ((*child)->children[i]) - { - (*child)->children[i]-> - parentPos = i; - } - } - (*child)->children[i] = (*child)->children[i+1]; - if ((*child)->children[i]) - { - (*child)->children[i]->parentPos = i; - } - (*child)->children[i+1] =NULL; - (*child)->data[i] = NULL; - (*child)->dataCount--; - } - else if (pos > 0 && - (*(child-1))->dataCount>(DATA_PER_NODE/2)) - { - child--; - int i = node->dataCount++; - for(; i > 0; i--) - { - node->data[i] = node->data[i-1]; - node->children[i+1] = node->children[i]; - if (node->children[i+1]) - { - node->children[i+1]->parentPos = - i+1; - } - } - node->children[1] = node->children[0]; - if (node->children[1]) - { - node->children[1]->parentPos = 1; - } - node->data[0] = node->parent->data[pos-1]; - node->children[0] = - (*child)->children[(*child)->dataCount]; - if (node->children[0]) - { - node->children[0]->parent = node; - node->children[0]->parentPos = 0; - } - node->parent->data[pos-1] = - (*child)->data[(*child)->dataCount-1]; - (*child)->children[(*child)->dataCount--] = - NULL; - (*child)->data[(*child)->dataCount] = NULL; - } - // merge with one of our siblings - else - { - if (pos < node->parent->dataCount) - { - child++; - assert(*child); - - node->data[node->dataCount++] = - node->parent->data[pos]; - - _MergeNodes(node, *child); - } - else - { - assert(pos > 0); - child--; - assert(*child); - pos--; - - (*child)->data[(*child)->dataCount++] = - node->parent->data[pos]; - - _MergeNodes(*child, node); - node = *child; - } - - int i = pos; - for(; i < node->parent->dataCount-1; i++) - { - node->parent->data[i] = - node->parent->data[i+1]; - node->parent->children[i+1] = - node->parent->children[i+2]; - if (node->parent->children[i+1]) - { - node->parent->children[i+1]-> - parentPos = i+1; - } - } - node->parent->data[i] = NULL; - node->parent->children[i+1] = NULL; - node->parent->dataCount--; - - node = node->parent; - pos = node->parentPos; - } - } - // this is a root node - else - { - if (node->dataCount == 0) - { - if (node->children[0]) - { - node->children[0]->parent = NULL; - node->children[0]->parentPos = 0; - } - - iter->tree->rootNode = node->children[0]; - - free(node); - } - - break; - } - } - - if (iter->tree->freeData) - { - iter->tree->freeData(dataToFree); - } -} - -/************************* PUBLIC METHODS ***********************************/ - -Tree * -MakeTree(TreeCompareDataFunction compareData, TreeFreeDataFunction freeData) -{ - Tree * ret = malloc(sizeof(Tree)); - ret->compareData = compareData; - ret->freeData = freeData; - ret->rootNode = _MakeNode(); - return ret; -} - -void SetTreeIteratorToBegin(TreeIterator * iter, Tree * tree) -{ - _SetTreeIteratorToRoot(iter, tree); - IncrementTreeIterator(iter); -} - -int IsTreeIteratorAtEnd(const TreeIterator * iter) -{ - return (iter->node == NULL); -} - -void IncrementTreeIterator(TreeIterator * iter) -{ - while(iter->node) - { - if (iter->node->children[iter->which]) - { - iter->node = iter->node->children[iter->which]; - iter->which = 0; - } - else - { - iter->which++; - } - - while (iter->node && iter->which > iter->node->dataCount) - { - TreeNode * childNode = iter->node; - iter->node = childNode->parent; - if (iter->node) - { - for (iter->which = 0; - childNode != - iter->node->children[iter->which]; - iter->which++) - { - assert(iter->which <= - iter->node->dataCount); - } - iter->which++; - } - } - - if (iter->node && - iter->which > 0 && iter->which <= iter->node->dataCount) - { - return; - } - } -} - -void * -GetDataFromTreeIterator(TreeIterator * iter) -{ - assert(iter->node && - iter->which > 0 && - iter->which <= iter->node->dataCount); - return iter->node->data[iter->which-1]; -} - -int -InsertIntoTree(Tree * tree, void * data) -{ - TreeIterator iter; - _SetTreeIteratorToRoot(&iter, tree); - - if (_Find(&iter, data)) - { - return 0; - } - - _InsertAt(&iter, data); - - return 1; -} - -int -DeleteFromTree(Tree * tree, void * data) -{ - TreeIterator iter; - _SetTreeIteratorToRoot(&iter, tree); - - if (_Find(&iter, data)) - { - _DeleteAt(&iter); - return 1; - } - - return 0; -} |