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author | Max Kellermann <max@duempel.org> | 2011-10-05 22:24:53 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2011-10-06 00:35:54 +0200 |
commit | 8ea6c113b57c9a8b577e7048a31f46cc868c99b7 (patch) | |
tree | 8254d70db0c4beaf882a6fdae63593209efbcd89 /src/server_socket.h | |
parent | 37f026a0a67b9014754e4ab1fcc22229e384fee3 (diff) | |
download | mpd-8ea6c113b57c9a8b577e7048a31f46cc868c99b7.tar.gz mpd-8ea6c113b57c9a8b577e7048a31f46cc868c99b7.tar.xz mpd-8ea6c113b57c9a8b577e7048a31f46cc868c99b7.zip |
player_control: auto-start playback when seeking is requested
Now that the player thread can handle SEEK commands while not (yet)
playing, we can remove the "pc.state" check from pc_seek().
Diffstat (limited to 'src/server_socket.h')
0 files changed, 0 insertions, 0 deletions