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authorMax Kellermann <max@duempel.org>2010-02-14 17:04:39 +0100
committerMax Kellermann <max@duempel.org>2010-02-17 07:23:13 +0100
commit752dfb3d95482c562e5d24c6ea839c4815de9a6d (patch)
tree46b62f26c4c68ebe81b72b9ca30366ffa14af1a5 /src/replay_gain_state.h
parent5e0117b4441f257fcb1aab48b42a787567ebcbe6 (diff)
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replay_gain: reimplement as a filter plugin
Apply the replay gain in the output thread. This means a new setting will be active instantly, without going through the whole music pipe. And we might have different replay gain settings for each audio output device.
Diffstat (limited to 'src/replay_gain_state.h')
-rw-r--r--src/replay_gain_state.h50
1 files changed, 0 insertions, 50 deletions
diff --git a/src/replay_gain_state.h b/src/replay_gain_state.h
deleted file mode 100644
index bf687aa05..000000000
--- a/src/replay_gain_state.h
+++ /dev/null
@@ -1,50 +0,0 @@
-/*
- * Copyright (C) 2003-2010 The Music Player Daemon Project
- * http://www.musicpd.org
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
-
-#ifndef MPD_REPLAY_GAIN_STATE_H
-#define MPD_REPLAY_GAIN_STATE_H
-
-#include "check.h"
-#include "replay_gain_info.h"
-
-#include <stddef.h>
-
-struct replay_gain_state;
-struct audio_format;
-
-struct replay_gain_state *
-replay_gain_state_new(float preamp, float missing_preamp);
-
-void
-replay_gain_state_free(struct replay_gain_state *state);
-
-void
-replay_gain_state_set_mode(struct replay_gain_state *state,
- enum replay_gain_mode mode);
-
-void
-replay_gain_state_set_info(struct replay_gain_state *state,
- const struct replay_gain_info *info);
-
-void
-replay_gain_state_apply(const struct replay_gain_state *state,
- void *buffer, size_t size,
- const struct audio_format *format);
-
-#endif