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author | Max Kellermann <max@duempel.org> | 2009-10-08 20:48:07 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2009-10-08 20:48:07 +0200 |
commit | 76953a9748e367442fe7c961845ee36b9a0e1596 (patch) | |
tree | 9aad3078411e170a56e11e31158a66f26734298a /src/replay_gain.h | |
parent | 128a5fa4a599b72e6cb9c9f3954aec62dd3b3181 (diff) | |
download | mpd-76953a9748e367442fe7c961845ee36b9a0e1596.tar.gz mpd-76953a9748e367442fe7c961845ee36b9a0e1596.tar.xz mpd-76953a9748e367442fe7c961845ee36b9a0e1596.zip |
player_control: bundle "get" functions in pc_get_status()
The new player_status struct replaces a bunch of playerGetX()
functions. When we add proper locking to the player_control struct,
we will only need to lock once for the "status" command.
Diffstat (limited to 'src/replay_gain.h')
0 files changed, 0 insertions, 0 deletions