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authorMax Kellermann <max@duempel.org>2009-02-04 18:52:39 +0100
committerMax Kellermann <max@duempel.org>2009-02-04 18:52:39 +0100
commit1720c7090dc3d590ffe1b5175e175143c09266f8 (patch)
treef08f582d429906f5959fad88933205421c606230 /src/playlist_state.c
parente27a665b8996dea78a0aebc32e68ffce6c3c239b (diff)
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playlist: moved code to playlist_state.c
Moved everything related to saving or loading the playlist from/to the state file to playlist_state.c.
Diffstat (limited to 'src/playlist_state.c')
-rw-r--r--src/playlist_state.c175
1 files changed, 175 insertions, 0 deletions
diff --git a/src/playlist_state.c b/src/playlist_state.c
new file mode 100644
index 000000000..7541a353f
--- /dev/null
+++ b/src/playlist_state.c
@@ -0,0 +1,175 @@
+/*
+ * Copyright (C) 2003-2009 The Music Player Daemon Project
+ * http://www.musicpd.org
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/*
+ * Saving and loading the playlist to/from the state file.
+ *
+ */
+
+#include "playlist_state.h"
+#include "playlist.h"
+#include "player_control.h"
+#include "queue_save.h"
+#include "path.h"
+
+#include <string.h>
+#include <stdlib.h>
+
+#define PLAYLIST_STATE_FILE_STATE "state: "
+#define PLAYLIST_STATE_FILE_RANDOM "random: "
+#define PLAYLIST_STATE_FILE_REPEAT "repeat: "
+#define PLAYLIST_STATE_FILE_CURRENT "current: "
+#define PLAYLIST_STATE_FILE_TIME "time: "
+#define PLAYLIST_STATE_FILE_CROSSFADE "crossfade: "
+#define PLAYLIST_STATE_FILE_PLAYLIST_BEGIN "playlist_begin"
+#define PLAYLIST_STATE_FILE_PLAYLIST_END "playlist_end"
+
+#define PLAYLIST_STATE_FILE_STATE_PLAY "play"
+#define PLAYLIST_STATE_FILE_STATE_PAUSE "pause"
+#define PLAYLIST_STATE_FILE_STATE_STOP "stop"
+
+#define PLAYLIST_BUFFER_SIZE 2*MPD_PATH_MAX
+
+void
+playlist_state_save(FILE *fp, const struct playlist *playlist)
+{
+ fprintf(fp, "%s", PLAYLIST_STATE_FILE_STATE);
+
+ if (playlist->playing) {
+ switch (getPlayerState()) {
+ case PLAYER_STATE_PAUSE:
+ fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_PAUSE);
+ break;
+ default:
+ fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_PLAY);
+ }
+ fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CURRENT,
+ queue_order_to_position(&playlist->queue,
+ playlist->current));
+ fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_TIME,
+ getPlayerElapsedTime());
+ } else
+ fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_STOP);
+
+ fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_RANDOM,
+ playlist->queue.random);
+ fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_REPEAT,
+ playlist->queue.repeat);
+ fprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CROSSFADE,
+ (int)(getPlayerCrossFade()));
+ fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_BEGIN);
+ queue_save(fp, &playlist->queue);
+ fprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_END);
+}
+
+static void
+playlist_state_load(FILE *fp, struct playlist *playlist,
+ char *buffer,
+ int state, int current, int seek_time)
+{
+ int song;
+
+ if (!fgets(buffer, PLAYLIST_BUFFER_SIZE, fp)) {
+ g_warning("No playlist in state file");
+ return;
+ }
+
+ while (!g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_PLAYLIST_END)) {
+ g_strchomp(buffer);
+
+ song = queue_load_song(&playlist->queue, buffer);
+ if (song >= 0 && song == current) {
+ if (state != PLAYER_STATE_STOP) {
+ playPlaylist(queue_length(&playlist->queue) - 1);
+ }
+ if (state == PLAYER_STATE_PAUSE) {
+ playerPause();
+ }
+ if (state != PLAYER_STATE_STOP) {
+ seekSongInPlaylist(queue_length(&playlist->queue) - 1,
+ seek_time);
+ }
+ }
+
+ if (!fgets(buffer, PLAYLIST_BUFFER_SIZE, fp)) {
+ g_warning("'%s' not found in state file",
+ PLAYLIST_STATE_FILE_PLAYLIST_END);
+ break;
+ }
+ }
+}
+
+void
+playlist_state_restore(FILE *fp, struct playlist *playlist)
+{
+ int current = -1;
+ int seek_time = 0;
+ int state = PLAYER_STATE_STOP;
+ char buffer[PLAYLIST_BUFFER_SIZE];
+ bool random_mode = false;
+
+ while (fgets(buffer, sizeof(buffer), fp)) {
+ g_strchomp(buffer);
+
+ if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_STATE)) {
+ if (strcmp(&(buffer[strlen(PLAYLIST_STATE_FILE_STATE)]),
+ PLAYLIST_STATE_FILE_STATE_PLAY) == 0) {
+ state = PLAYER_STATE_PLAY;
+ } else
+ if (strcmp
+ (&(buffer[strlen(PLAYLIST_STATE_FILE_STATE)]),
+ PLAYLIST_STATE_FILE_STATE_PAUSE)
+ == 0) {
+ state = PLAYER_STATE_PAUSE;
+ }
+ } else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_TIME)) {
+ seek_time =
+ atoi(&(buffer[strlen(PLAYLIST_STATE_FILE_TIME)]));
+ } else
+ if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_REPEAT)) {
+ if (strcmp
+ (&(buffer[strlen(PLAYLIST_STATE_FILE_REPEAT)]),
+ "1") == 0) {
+ setPlaylistRepeatStatus(true);
+ } else
+ setPlaylistRepeatStatus(false);
+ } else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_CROSSFADE)) {
+ setPlayerCrossFade(atoi
+ (&
+ (buffer
+ [strlen
+ (PLAYLIST_STATE_FILE_CROSSFADE)])));
+ } else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_RANDOM)) {
+ random_mode =
+ strcmp(buffer + strlen(PLAYLIST_STATE_FILE_RANDOM),
+ "1") == 0;
+ } else if (g_str_has_prefix(buffer, PLAYLIST_STATE_FILE_CURRENT)) {
+ current = atoi(&(buffer
+ [strlen
+ (PLAYLIST_STATE_FILE_CURRENT)]));
+ } else if (g_str_has_prefix(buffer,
+ PLAYLIST_STATE_FILE_PLAYLIST_BEGIN)) {
+ if (state == PLAYER_STATE_STOP)
+ current = -1;
+ playlist_state_load(fp, playlist, buffer, state,
+ current, seek_time);
+ }
+ }
+
+ setPlaylistRandomStatus(random_mode);
+}