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author | Max Kellermann <max@duempel.org> | 2009-11-03 21:08:48 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2011-01-10 19:46:23 +0100 |
commit | b6995ca0113611613d311250eabfc354658d46a7 (patch) | |
tree | 713bff7fe8b8dcbd48b2ea67f95e3ec9e018104b /src/playlist_state.c | |
parent | 715844fd089d3baf17d7080b47434fca8fb60b1d (diff) | |
download | mpd-b6995ca0113611613d311250eabfc354658d46a7.tar.gz mpd-b6995ca0113611613d311250eabfc354658d46a7.tar.xz mpd-b6995ca0113611613d311250eabfc354658d46a7.zip |
player_control: removed the global variable "pc"
Allocate a player_control object where needed, and pass it around.
Each "client" object is associated with a "player_control" instance.
This prepares multi-player support.
Diffstat (limited to 'src/playlist_state.c')
-rw-r--r-- | src/playlist_state.c | 48 |
1 files changed, 27 insertions, 21 deletions
diff --git a/src/playlist_state.c b/src/playlist_state.c index bb9897e01..2a2228d05 100644 --- a/src/playlist_state.c +++ b/src/playlist_state.c @@ -53,11 +53,12 @@ #define PLAYLIST_BUFFER_SIZE 2*MPD_PATH_MAX void -playlist_state_save(FILE *fp, const struct playlist *playlist) +playlist_state_save(FILE *fp, const struct playlist *playlist, + struct player_control *pc) { struct player_status player_status; - pc_get_status(&player_status); + pc_get_status(pc, &player_status); fputs(PLAYLIST_STATE_FILE_STATE, fp); @@ -89,10 +90,11 @@ playlist_state_save(FILE *fp, const struct playlist *playlist) fprintf(fp, PLAYLIST_STATE_FILE_CONSUME "%i\n", playlist->queue.consume); fprintf(fp, PLAYLIST_STATE_FILE_CROSSFADE "%i\n", - (int)(pc_get_cross_fade())); - fprintf(fp, PLAYLIST_STATE_FILE_MIXRAMPDB "%f\n", pc_get_mixramp_db()); + (int)(pc_get_cross_fade(pc))); + fprintf(fp, PLAYLIST_STATE_FILE_MIXRAMPDB "%f\n", + pc_get_mixramp_db(pc)); fprintf(fp, PLAYLIST_STATE_FILE_MIXRAMPDELAY "%f\n", - pc_get_mixramp_delay()); + pc_get_mixramp_delay(pc)); fputs(PLAYLIST_STATE_FILE_PLAYLIST_BEGIN "\n", fp); queue_save(fp, &playlist->queue); fputs(PLAYLIST_STATE_FILE_PLAYLIST_END "\n", fp); @@ -123,7 +125,7 @@ playlist_state_load(FILE *fp, GString *buffer, struct playlist *playlist) bool playlist_state_restore(const char *line, FILE *fp, GString *buffer, - struct playlist *playlist) + struct playlist *playlist, struct player_control *pc) { int current = -1; int seek_time = 0; @@ -148,16 +150,16 @@ playlist_state_restore(const char *line, FILE *fp, GString *buffer, if (strcmp (&(line[strlen(PLAYLIST_STATE_FILE_REPEAT)]), "1") == 0) { - playlist_set_repeat(playlist, true); + playlist_set_repeat(playlist, pc, true); } else - playlist_set_repeat(playlist, false); + playlist_set_repeat(playlist, pc, false); } else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_SINGLE)) { if (strcmp (&(line[strlen(PLAYLIST_STATE_FILE_SINGLE)]), "1") == 0) { - playlist_set_single(playlist, true); + playlist_set_single(playlist, pc, true); } else - playlist_set_single(playlist, false); + playlist_set_single(playlist, pc, false); } else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_CONSUME)) { if (strcmp (&(line[strlen(PLAYLIST_STATE_FILE_CONSUME)]), @@ -166,11 +168,14 @@ playlist_state_restore(const char *line, FILE *fp, GString *buffer, } else playlist_set_consume(playlist, false); } else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_CROSSFADE)) { - pc_set_cross_fade(atoi(line + strlen(PLAYLIST_STATE_FILE_CROSSFADE))); + pc_set_cross_fade(pc, + atoi(line + strlen(PLAYLIST_STATE_FILE_CROSSFADE))); } else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_MIXRAMPDB)) { - pc_set_mixramp_db(atof(line + strlen(PLAYLIST_STATE_FILE_MIXRAMPDB))); + pc_set_mixramp_db(pc, + atof(line + strlen(PLAYLIST_STATE_FILE_MIXRAMPDB))); } else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_MIXRAMPDELAY)) { - pc_set_mixramp_delay(atof(line + strlen(PLAYLIST_STATE_FILE_MIXRAMPDELAY))); + pc_set_mixramp_delay(pc, + atof(line + strlen(PLAYLIST_STATE_FILE_MIXRAMPDELAY))); } else if (g_str_has_prefix(line, PLAYLIST_STATE_FILE_RANDOM)) { random_mode = strcmp(line + strlen(PLAYLIST_STATE_FILE_RANDOM), @@ -185,7 +190,7 @@ playlist_state_restore(const char *line, FILE *fp, GString *buffer, } } - playlist_set_random(playlist, random_mode); + playlist_set_random(playlist, pc, random_mode); if (!queue_is_empty(&playlist->queue)) { if (!queue_valid_position(&playlist->queue, current)) @@ -195,28 +200,29 @@ playlist_state_restore(const char *line, FILE *fp, GString *buffer, called here, after the audio output states were restored, before playback begins */ if (state != PLAYER_STATE_STOP) - pc_update_audio(); + pc_update_audio(pc); if (state == PLAYER_STATE_STOP /* && config_option */) playlist->current = current; else if (seek_time == 0) - playlist_play(playlist, current); + playlist_play(playlist, pc, current); else - playlist_seek_song(playlist, current, seek_time); + playlist_seek_song(playlist, pc, current, seek_time); if (state == PLAYER_STATE_PAUSE) - pc_pause(); + pc_pause(pc); } return true; } unsigned -playlist_state_get_hash(const struct playlist *playlist) +playlist_state_get_hash(const struct playlist *playlist, + struct player_control *pc) { struct player_status player_status; - pc_get_status(&player_status); + pc_get_status(pc, &player_status); return playlist->queue.version ^ (player_status.state != PLAYER_STATE_STOP @@ -226,7 +232,7 @@ playlist_state_get_hash(const struct playlist *playlist) ? (queue_order_to_position(&playlist->queue, playlist->current) << 16) : 0) ^ - ((int)pc_get_cross_fade() << 20) ^ + ((int)pc_get_cross_fade(pc) << 20) ^ (player_status.state << 24) ^ (playlist->queue.random << 27) ^ (playlist->queue.repeat << 28) ^ |