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authorMax Kellermann <max@duempel.org>2009-11-03 21:08:48 +0100
committerMax Kellermann <max@duempel.org>2011-01-10 19:46:23 +0100
commitb6995ca0113611613d311250eabfc354658d46a7 (patch)
tree713bff7fe8b8dcbd48b2ea67f95e3ec9e018104b /src/playlist_queue.h
parent715844fd089d3baf17d7080b47434fca8fb60b1d (diff)
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player_control: removed the global variable "pc"
Allocate a player_control object where needed, and pass it around. Each "client" object is associated with a "player_control" instance. This prepares multi-player support.
Diffstat (limited to 'src/playlist_queue.h')
-rw-r--r--src/playlist_queue.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/playlist_queue.h b/src/playlist_queue.h
index 9ffa51198..9c706898e 100644
--- a/src/playlist_queue.h
+++ b/src/playlist_queue.h
@@ -40,14 +40,17 @@ struct playlist;
*/
enum playlist_result
playlist_load_into_queue(const char *uri, struct playlist_provider *source,
- struct playlist *dest, bool secure);
+ struct playlist *dest, struct player_control *pc,
+ bool secure);
/**
* Opens a playlist with a playlist plugin and append to the specified
* play queue.
*/
enum playlist_result
-playlist_open_into_queue(const char *uri, struct playlist *dest, bool secure);
+playlist_open_into_queue(const char *uri,
+ struct playlist *dest, struct player_control *pc,
+ bool secure);
#endif