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author | Max Kellermann <max@duempel.org> | 2009-11-03 21:08:48 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2011-01-10 19:46:23 +0100 |
commit | b6995ca0113611613d311250eabfc354658d46a7 (patch) | |
tree | 713bff7fe8b8dcbd48b2ea67f95e3ec9e018104b /src/playlist_internal.h | |
parent | 715844fd089d3baf17d7080b47434fca8fb60b1d (diff) | |
download | mpd-b6995ca0113611613d311250eabfc354658d46a7.tar.gz mpd-b6995ca0113611613d311250eabfc354658d46a7.tar.xz mpd-b6995ca0113611613d311250eabfc354658d46a7.zip |
player_control: removed the global variable "pc"
Allocate a player_control object where needed, and pass it around.
Each "client" object is associated with a "player_control" instance.
This prepares multi-player support.
Diffstat (limited to 'src/playlist_internal.h')
-rw-r--r-- | src/playlist_internal.h | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/playlist_internal.h b/src/playlist_internal.h index 9d205188f..173ff9cea 100644 --- a/src/playlist_internal.h +++ b/src/playlist_internal.h @@ -27,6 +27,8 @@ #include "playlist.h" +struct player_control; + /** * Returns the song object which is currently queued. Returns none if * there is none (yet?) or if MPD isn't playing. @@ -44,9 +46,11 @@ playlist_get_queued_song(struct playlist *playlist); */ void playlist_update_queued_song(struct playlist *playlist, + struct player_control *pc, const struct song *prev); void -playlist_play_order(struct playlist *playlist, int orderNum); +playlist_play_order(struct playlist *playlist, struct player_control *pc, + int orderNum); #endif |