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authorEric Wong <normalperson@yhbt.net>2008-10-02 03:24:21 -0700
committerEric Wong <normalperson@yhbt.net>2008-10-02 03:24:21 -0700
commitbf402578ab5bd9bc35bb5539d381d5612d19d40b (patch)
tree9dfa45ebb1cea9e96b9b598bb5e89eeaa24a0ae0 /src/playlist.h
parentfcbcdd9869e3147fe4a30ba808af294f680c9373 (diff)
downloadmpd-bf402578ab5bd9bc35bb5539d381d5612d19d40b.tar.gz
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Revert "Start using song pointers in core data structures"
This actually opened us up to making lock dependencies more difficult than they needed to be now that we have threaded updates. We would always use the memory anyways, just in the stack instead of bss.
Diffstat (limited to 'src/playlist.h')
-rw-r--r--src/playlist.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/playlist.h b/src/playlist.h
index 265b58356..df1bd9e7b 100644
--- a/src/playlist.h
+++ b/src/playlist.h
@@ -68,7 +68,7 @@ enum playlist_result playlistInfo(int fd, int song);
enum playlist_result playlistId(int fd, int song);
-Song *playlist_queued_song(void);
+char *playlist_queued_url(char utf8url[MPD_PATH_MAX]);
void playlist_queue_next(void);