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author | Max Kellermann <max@duempel.org> | 2009-01-23 00:09:26 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2009-01-23 00:09:26 +0100 |
commit | 00541f8ce9304039eb6a54539669aa55d1042339 (patch) | |
tree | 20f52162ae4b763c13559fa553c6440c9e103121 /src/playlist.h | |
parent | 3a1de741bbb8cf412a72d53793d205a139c101ac (diff) | |
download | mpd-00541f8ce9304039eb6a54539669aa55d1042339.tar.gz mpd-00541f8ce9304039eb6a54539669aa55d1042339.tar.xz mpd-00541f8ce9304039eb6a54539669aa55d1042339.zip |
playlist: replaced playlist_state with flag playlist.playing
There were only two possible states: STOP and PLAY. The code looks a
lot easier if we use a bool instead. Move the variable into the
playlist struct.
Diffstat (limited to 'src/playlist.h')
-rw-r--r-- | src/playlist.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/playlist.h b/src/playlist.h index 330eba6ea..5e0b84c5e 100644 --- a/src/playlist.h +++ b/src/playlist.h @@ -50,6 +50,12 @@ typedef struct _Playlist { struct queue queue; /** + * This value is true if the player is currently playing (or + * should be playing). + */ + bool playing; + + /** * The "current song pointer". This is the song which is * played when we get the "play" command. It is also the song * which is currently being played. |