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author | Eric Wollesen <encoded@xmtp.net> | 2008-09-12 15:57:43 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2008-09-12 15:57:43 +0200 |
commit | f482f83eb893314dbfe84ec04b017c7c469d8ca3 (patch) | |
tree | b0b1455ac17345764ae7684f1c46d97503c207a0 /src/player_thread.h | |
parent | fcac05a207b6ff969e871984d6a923bc78aad914 (diff) | |
download | mpd-f482f83eb893314dbfe84ec04b017c7c469d8ca3.tar.gz mpd-f482f83eb893314dbfe84ec04b017c7c469d8ca3.tar.xz mpd-f482f83eb893314dbfe84ec04b017c7c469d8ca3.zip |
shout: added shout_buffer
The Ogg encoder is slightly less optimal under this configuration. It
used to send shout data directly out of its ogg_page structures. Now,
in the interest of encapsulation, it copies the data from its ogg_page
structures into a buffer provided by the shout audio output plugin
(see audioOutput_shout_ogg.c, line 77.) I suspect the performance
impact is negligible.
[mk: this patch and its description was separated from Eric's patch
"Refactor and cleanup of shout Ogg and MP3 audio outputs"]
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0 files changed, 0 insertions, 0 deletions