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author | Max Kellermann <max@duempel.org> | 2009-01-03 14:52:49 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2009-01-03 14:52:49 +0100 |
commit | 03524fb81c81cf41b10fe1e478cd6a029afe1f29 (patch) | |
tree | be03afa018683a914741301eba5f16efa3b836db /src/player_control.h | |
parent | d342e338db085e8e8f6eded2aef48c7ca41239ae (diff) | |
download | mpd-03524fb81c81cf41b10fe1e478cd6a029afe1f29.tar.gz mpd-03524fb81c81cf41b10fe1e478cd6a029afe1f29.tar.xz mpd-03524fb81c81cf41b10fe1e478cd6a029afe1f29.zip |
tag: use g_strescape() to eliminate evil characters
This always allocates strings on the heap, but we can delete the
stripReturnChar() function now.
Diffstat (limited to 'src/player_control.h')
0 files changed, 0 insertions, 0 deletions