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authorMax Kellermann <max@duempel.org>2012-08-25 10:28:33 +0200
committerMax Kellermann <max@duempel.org>2012-08-25 10:28:33 +0200
commitdef21cc87ef8eb1ee78be1235a2de73ed253fcaf (patch)
tree056616e05ab4d115c0415abe048a74bd6f6c857c /src/player_control.h
parent488c1eb87b1b484da67ea0ccbb360bf1a6968003 (diff)
parentacaa725478ae5e6e4fff9e07cf8637d17d314c41 (diff)
downloadmpd-def21cc87ef8eb1ee78be1235a2de73ed253fcaf.tar.gz
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Merge branch 'v0.17.x'
Conflicts: src/queue_save.c
Diffstat (limited to 'src/player_control.h')
-rw-r--r--src/player_control.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/player_control.h b/src/player_control.h
index c16dbcb9f..3b536b8ba 100644
--- a/src/player_control.h
+++ b/src/player_control.h
@@ -137,6 +137,15 @@ struct player_control {
float mixramp_db;
float mixramp_delay_seconds;
double total_play_time;
+
+ /**
+ * If this flag is set, then the player will be auto-paused at
+ * the end of the song, before the next song starts to play.
+ *
+ * This is a copy of the queue's "single" flag most of the
+ * time.
+ */
+ bool border_pause;
};
struct player_control *
@@ -225,6 +234,12 @@ pc_set_pause(struct player_control *pc, bool pause_flag);
void
pc_pause(struct player_control *pc);
+/**
+ * Set the player's #border_pause flag.
+ */
+void
+pc_set_border_pause(struct player_control *pc, bool border_pause);
+
void
pc_kill(struct player_control *pc);