diff options
author | Max Kellermann <max@duempel.org> | 2008-08-26 08:44:38 +0200 |
---|---|---|
committer | Max Kellermann <max@duempel.org> | 2008-08-26 08:44:38 +0200 |
commit | 5e51fa020dcf634d2c5442ed6c5de108420c7574 (patch) | |
tree | 5c7965658e732d6886c355ca5ea34e9761099b6a /src/player_control.c | |
parent | b616dff77d8e0d7a930327007690444a356dcbf3 (diff) | |
download | mpd-5e51fa020dcf634d2c5442ed6c5de108420c7574.tar.gz mpd-5e51fa020dcf634d2c5442ed6c5de108420c7574.tar.xz mpd-5e51fa020dcf634d2c5442ed6c5de108420c7574.zip |
renamed player.c to player_control.c
Give player.c a better name, meaning that the code is used to control
the player thread.
Diffstat (limited to 'src/player_control.c')
-rw-r--r-- | src/player_control.c | 242 |
1 files changed, 241 insertions, 1 deletions
diff --git a/src/player_control.c b/src/player_control.c index 1f6aecd97..93dd407e8 100644 --- a/src/player_control.c +++ b/src/player_control.c @@ -16,6 +16,246 @@ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ -#include "player.h" +#include "player_control.h" +#include "path.h" +#include "log.h" +#include "ack.h" +#include "os_compat.h" +#include "main_notify.h" struct player_control pc; + +static void set_current_song(Song *song) +{ + assert(song != NULL); + assert(song->url != NULL); + + pc.fileTime = song->tag ? song->tag->time : 0; + pc.next_song = song; +} + +static void player_command(enum player_command cmd) +{ + pc.command = cmd; + while (pc.command != PLAYER_COMMAND_NONE) { + notify_signal(&pc.notify); + wait_main_task(); + } +} + +void player_command_finished() +{ + assert(pc.command != PLAYER_COMMAND_NONE); + + pc.command = PLAYER_COMMAND_NONE; + wakeup_main_task(); +} + +void playerPlay(Song * song) +{ + assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED); + + if (pc.state != PLAYER_STATE_STOP) + player_command(PLAYER_COMMAND_STOP); + + pc.queueState = PLAYER_QUEUE_BLANK; + + set_current_song(song); + player_command(PLAYER_COMMAND_PLAY); +} + +void playerWait(void) +{ + player_command(PLAYER_COMMAND_CLOSE_AUDIO); + + assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED); + + player_command(PLAYER_COMMAND_CLOSE_AUDIO); + + pc.queueState = PLAYER_QUEUE_BLANK; +} + +void playerKill(void) +{ + player_command(PLAYER_COMMAND_EXIT); +} + +void playerPause(void) +{ + if (pc.state != PLAYER_STATE_STOP) + player_command(PLAYER_COMMAND_PAUSE); +} + +void playerSetPause(int pause_flag) +{ + switch (pc.state) { + case PLAYER_STATE_STOP: + break; + + case PLAYER_STATE_PLAY: + if (pause_flag) + playerPause(); + break; + case PLAYER_STATE_PAUSE: + if (!pause_flag) + playerPause(); + break; + } +} + +int getPlayerElapsedTime(void) +{ + return (int)(pc.elapsedTime + 0.5); +} + +unsigned long getPlayerBitRate(void) +{ + return pc.bitRate; +} + +int getPlayerTotalTime(void) +{ + return (int)(pc.totalTime + 0.5); +} + +enum player_state getPlayerState(void) +{ + return pc.state; +} + +void clearPlayerError(void) +{ + pc.error = 0; +} + +int getPlayerError(void) +{ + return pc.error; +} + +char *getPlayerErrorStr(void) +{ + /* static OK here, only one user in main task */ + static char error[MPD_PATH_MAX + 64]; /* still too much */ + static const size_t errorlen = sizeof(error); + char path_max_tmp[MPD_PATH_MAX]; + *error = '\0'; /* likely */ + + switch (pc.error) { + case PLAYER_ERROR_FILENOTFOUND: + snprintf(error, errorlen, + "file \"%s\" does not exist or is inaccessible", + get_song_url(path_max_tmp, pc.errored_song)); + break; + case PLAYER_ERROR_FILE: + snprintf(error, errorlen, "problems decoding \"%s\"", + get_song_url(path_max_tmp, pc.errored_song)); + break; + case PLAYER_ERROR_AUDIO: + strcpy(error, "problems opening audio device"); + break; + case PLAYER_ERROR_SYSTEM: + strcpy(error, "system error occured"); + break; + case PLAYER_ERROR_UNKTYPE: + snprintf(error, errorlen, "file type of \"%s\" is unknown", + get_song_url(path_max_tmp, pc.errored_song)); + } + return *error ? error : NULL; +} + +void queueSong(Song * song) +{ + assert(pc.queueState == PLAYER_QUEUE_BLANK); + + set_current_song(song); + pc.queueState = PLAYER_QUEUE_FULL; +} + +enum player_queue_state getPlayerQueueState(void) +{ + return pc.queueState; +} + +void setQueueState(enum player_queue_state queueState) +{ + pc.queueState = queueState; + notify_signal(&pc.notify); +} + +void playerQueueLock(void) +{ + assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED); + player_command(PLAYER_COMMAND_LOCK_QUEUE); + assert(pc.queueLockState == PLAYER_QUEUE_LOCKED); +} + +void playerQueueUnlock(void) +{ + if (pc.queueLockState == PLAYER_QUEUE_LOCKED) + player_command(PLAYER_COMMAND_UNLOCK_QUEUE); + + assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED); +} + +int playerSeek(Song * song, float seek_time) +{ + assert(song != NULL); + + if (pc.state == PLAYER_STATE_STOP) + return -1; + + if (pc.next_song != song) + set_current_song(song); + + if (pc.error == PLAYER_ERROR_NOERROR) { + pc.seekWhere = seek_time; + player_command(PLAYER_COMMAND_SEEK); + } + + return 0; +} + +float getPlayerCrossFade(void) +{ + return pc.crossFade; +} + +void setPlayerCrossFade(float crossFadeInSeconds) +{ + if (crossFadeInSeconds < 0) + crossFadeInSeconds = 0; + pc.crossFade = crossFadeInSeconds; +} + +void setPlayerSoftwareVolume(int volume) +{ + volume = (volume > 1000) ? 1000 : (volume < 0 ? 0 : volume); + pc.softwareVolume = volume; +} + +double getPlayerTotalPlayTime(void) +{ + return pc.totalPlayTime; +} + +unsigned int getPlayerSampleRate(void) +{ + return pc.sampleRate; +} + +int getPlayerBits(void) +{ + return pc.bits; +} + +int getPlayerChannels(void) +{ + return pc.channels; +} + +/* this actually creates a dupe of the current metadata */ +Song *playerCurrentDecodeSong(void) +{ + return NULL; +} |