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authorMax Kellermann <max@duempel.org>2013-01-04 08:41:16 +0100
committerMax Kellermann <max@duempel.org>2013-01-04 09:41:45 +0100
commite12cc01aa4b25798a2887ac6c5e01309e744ea8b (patch)
treecbf58024a0fb6d470a87c420ddcdf0ac2f0f15d6 /src/player_control.c
parent71c697288b2325011f7302437aac912e88d6b6b4 (diff)
downloadmpd-e12cc01aa4b25798a2887ac6c5e01309e744ea8b.tar.gz
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decoder_*: convert to C++
Diffstat (limited to 'src/player_control.c')
-rw-r--r--src/player_control.c344
1 files changed, 0 insertions, 344 deletions
diff --git a/src/player_control.c b/src/player_control.c
deleted file mode 100644
index 5a16520c2..000000000
--- a/src/player_control.c
+++ /dev/null
@@ -1,344 +0,0 @@
-/*
- * Copyright (C) 2003-2011 The Music Player Daemon Project
- * http://www.musicpd.org
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program; if not, write to the Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- */
-
-#include "config.h"
-#include "player_control.h"
-#include "decoder_control.h"
-#include "path.h"
-#include "log.h"
-#include "tag.h"
-#include "song.h"
-#include "idle.h"
-#include "pcm_volume.h"
-#include "Main.hxx"
-
-#include <assert.h>
-#include <stdio.h>
-#include <math.h>
-
-static void
-pc_enqueue_song_locked(struct player_control *pc, struct song *song);
-
-struct player_control *
-pc_new(unsigned buffer_chunks, unsigned int buffered_before_play)
-{
- struct player_control *pc = g_new0(struct player_control, 1);
-
- pc->buffer_chunks = buffer_chunks;
- pc->buffered_before_play = buffered_before_play;
-
- pc->mutex = g_mutex_new();
- pc->cond = g_cond_new();
-
- pc->command = PLAYER_COMMAND_NONE;
- pc->error_type = PLAYER_ERROR_NONE;
- pc->state = PLAYER_STATE_STOP;
- pc->cross_fade_seconds = 0;
- pc->mixramp_db = 0;
- pc->mixramp_delay_seconds = nanf("");
-
- return pc;
-}
-
-void
-pc_free(struct player_control *pc)
-{
- if (pc->next_song != NULL)
- song_free(pc->next_song);
-
- g_cond_free(pc->cond);
- g_mutex_free(pc->mutex);
- g_free(pc);
-}
-
-void
-player_wait_decoder(struct player_control *pc, struct decoder_control *dc)
-{
- assert(pc != NULL);
- assert(dc != NULL);
- assert(dc->client_cond == pc->cond);
-
- /* during this function, the decoder lock is held, because
- we're waiting for the decoder thread */
- g_cond_wait(pc->cond, dc->mutex);
-}
-
-static void
-player_command_wait_locked(struct player_control *pc)
-{
- while (pc->command != PLAYER_COMMAND_NONE)
- g_cond_wait(main_cond, pc->mutex);
-}
-
-static void
-player_command_locked(struct player_control *pc, enum player_command cmd)
-{
- assert(pc->command == PLAYER_COMMAND_NONE);
-
- pc->command = cmd;
- player_signal(pc);
- player_command_wait_locked(pc);
-}
-
-static void
-player_command(struct player_control *pc, enum player_command cmd)
-{
- player_lock(pc);
- player_command_locked(pc, cmd);
- player_unlock(pc);
-}
-
-void
-pc_play(struct player_control *pc, struct song *song)
-{
- assert(song != NULL);
-
- player_lock(pc);
-
- if (pc->state != PLAYER_STATE_STOP)
- player_command_locked(pc, PLAYER_COMMAND_STOP);
-
- assert(pc->next_song == NULL);
-
- pc_enqueue_song_locked(pc, song);
-
- assert(pc->next_song == NULL);
-
- player_unlock(pc);
-
- idle_add(IDLE_PLAYER);
-}
-
-void
-pc_cancel(struct player_control *pc)
-{
- player_command(pc, PLAYER_COMMAND_CANCEL);
- assert(pc->next_song == NULL);
-}
-
-void
-pc_stop(struct player_control *pc)
-{
- player_command(pc, PLAYER_COMMAND_CLOSE_AUDIO);
- assert(pc->next_song == NULL);
-
- idle_add(IDLE_PLAYER);
-}
-
-void
-pc_update_audio(struct player_control *pc)
-{
- player_command(pc, PLAYER_COMMAND_UPDATE_AUDIO);
-}
-
-void
-pc_kill(struct player_control *pc)
-{
- assert(pc->thread != NULL);
-
- player_command(pc, PLAYER_COMMAND_EXIT);
- g_thread_join(pc->thread);
- pc->thread = NULL;
-
- idle_add(IDLE_PLAYER);
-}
-
-void
-pc_pause(struct player_control *pc)
-{
- player_lock(pc);
-
- if (pc->state != PLAYER_STATE_STOP) {
- player_command_locked(pc, PLAYER_COMMAND_PAUSE);
- idle_add(IDLE_PLAYER);
- }
-
- player_unlock(pc);
-}
-
-static void
-pc_pause_locked(struct player_control *pc)
-{
- if (pc->state != PLAYER_STATE_STOP) {
- player_command_locked(pc, PLAYER_COMMAND_PAUSE);
- idle_add(IDLE_PLAYER);
- }
-}
-
-void
-pc_set_pause(struct player_control *pc, bool pause_flag)
-{
- player_lock(pc);
-
- switch (pc->state) {
- case PLAYER_STATE_STOP:
- break;
-
- case PLAYER_STATE_PLAY:
- if (pause_flag)
- pc_pause_locked(pc);
- break;
-
- case PLAYER_STATE_PAUSE:
- if (!pause_flag)
- pc_pause_locked(pc);
- break;
- }
-
- player_unlock(pc);
-}
-
-void
-pc_set_border_pause(struct player_control *pc, bool border_pause)
-{
- player_lock(pc);
- pc->border_pause = border_pause;
- player_unlock(pc);
-}
-
-void
-pc_get_status(struct player_control *pc, struct player_status *status)
-{
- player_lock(pc);
- player_command_locked(pc, PLAYER_COMMAND_REFRESH);
-
- status->state = pc->state;
-
- if (pc->state != PLAYER_STATE_STOP) {
- status->bit_rate = pc->bit_rate;
- status->audio_format = pc->audio_format;
- status->total_time = pc->total_time;
- status->elapsed_time = pc->elapsed_time;
- }
-
- player_unlock(pc);
-}
-
-void
-pc_set_error(struct player_control *pc, enum player_error type,
- GError *error)
-{
- assert(pc != NULL);
- assert(type != PLAYER_ERROR_NONE);
- assert(error != NULL);
-
- if (pc->error_type != PLAYER_ERROR_NONE)
- g_error_free(pc->error);
-
- pc->error_type = type;
- pc->error = error;
-}
-
-void
-pc_clear_error(struct player_control *pc)
-{
- player_lock(pc);
-
- if (pc->error_type != PLAYER_ERROR_NONE) {
- pc->error_type = PLAYER_ERROR_NONE;
- g_error_free(pc->error);
- }
-
- player_unlock(pc);
-}
-
-char *
-pc_get_error_message(struct player_control *pc)
-{
- player_lock(pc);
- char *message = pc->error_type != PLAYER_ERROR_NONE
- ? g_strdup(pc->error->message)
- : NULL;
- player_unlock(pc);
- return message;
-}
-
-static void
-pc_enqueue_song_locked(struct player_control *pc, struct song *song)
-{
- assert(song != NULL);
- assert(pc->next_song == NULL);
-
- pc->next_song = song;
- player_command_locked(pc, PLAYER_COMMAND_QUEUE);
-}
-
-void
-pc_enqueue_song(struct player_control *pc, struct song *song)
-{
- assert(song != NULL);
-
- player_lock(pc);
- pc_enqueue_song_locked(pc, song);
- player_unlock(pc);
-}
-
-bool
-pc_seek(struct player_control *pc, struct song *song, float seek_time)
-{
- assert(song != NULL);
-
- player_lock(pc);
-
- if (pc->next_song != NULL)
- song_free(pc->next_song);
-
- pc->next_song = song;
- pc->seek_where = seek_time;
- player_command_locked(pc, PLAYER_COMMAND_SEEK);
- player_unlock(pc);
-
- assert(pc->next_song == NULL);
-
- idle_add(IDLE_PLAYER);
-
- return true;
-}
-
-float
-pc_get_cross_fade(const struct player_control *pc)
-{
- return pc->cross_fade_seconds;
-}
-
-void
-pc_set_cross_fade(struct player_control *pc, float cross_fade_seconds)
-{
- if (cross_fade_seconds < 0)
- cross_fade_seconds = 0;
- pc->cross_fade_seconds = cross_fade_seconds;
-
- idle_add(IDLE_OPTIONS);
-}
-
-void
-pc_set_mixramp_db(struct player_control *pc, float mixramp_db)
-{
- pc->mixramp_db = mixramp_db;
-
- idle_add(IDLE_OPTIONS);
-}
-
-void
-pc_set_mixramp_delay(struct player_control *pc, float mixramp_delay_seconds)
-{
- pc->mixramp_delay_seconds = mixramp_delay_seconds;
-
- idle_add(IDLE_OPTIONS);
-}