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authorMax Kellermann <max@duempel.org>2008-08-26 08:27:07 +0200
committerMax Kellermann <max@duempel.org>2008-08-26 08:27:07 +0200
commitefde884a134a3b9f1468eb743898f579fc88746e (patch)
treedc6b9644d16ecb4c46dbbd821dc643ecb821bead /src/playerData.c
parentc7384b65ac422e1dd5eadcb06b74931de37a6f58 (diff)
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added PlayerControl.command
PlayerControl.command replaces the old attributes play, stop, pause, closeAudio, lockQueue, unlockQueue, seek. The main thread waits for each command synchronously, so there can only be one command enabled at a time anyway.
Diffstat (limited to 'src/playerData.c')
-rw-r--r--src/playerData.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/playerData.c b/src/playerData.c
index 6af3c5955..441fe883f 100644
--- a/src/playerData.c
+++ b/src/playerData.c
@@ -75,6 +75,7 @@ void initPlayerData(void)
ob_init(buffered_chunks, &pc.notify);
notify_init(&pc.notify);
+ pc.command = PLAYER_COMMAND_NONE;
pc.error = PLAYER_ERROR_NOERROR;
pc.state = PLAYER_STATE_STOP;
pc.queueState = PLAYER_QUEUE_BLANK;