diff options
author | Eric Wong <normalperson@yhbt.net> | 2006-08-01 04:18:48 +0000 |
---|---|---|
committer | Eric Wong <normalperson@yhbt.net> | 2006-08-01 04:18:48 +0000 |
commit | 2532bc36d25318724f5bf50cfe2b122160665386 (patch) | |
tree | 1ce5669b720e2196ca75b90f8f5469723c10bae4 /src/playerData.c | |
parent | 5aca21a502839e2cfd30f0cfb186badc302a7eb5 (diff) | |
download | mpd-2532bc36d25318724f5bf50cfe2b122160665386.tar.gz mpd-2532bc36d25318724f5bf50cfe2b122160665386.tar.xz mpd-2532bc36d25318724f5bf50cfe2b122160665386.zip |
playerData: move player_pid into the main playerData structure
No point in doing all that extra work for one variable...
git-svn-id: https://svn.musicpd.org/mpd/trunk@4511 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to 'src/playerData.c')
-rw-r--r-- | src/playerData.c | 22 |
1 files changed, 2 insertions, 20 deletions
diff --git a/src/playerData.c b/src/playerData.c index a023d76e9..b5f8aadd4 100644 --- a/src/playerData.c +++ b/src/playerData.c @@ -34,7 +34,6 @@ int buffered_chunks; #define DEFAULT_BUFFER_BEFORE_PLAY 0 static PlayerData *playerData_pd; -int *player_pid; void initPlayerData(void) { @@ -104,22 +103,6 @@ void initPlayerData(void) ERROR("problems shmctl'ing\n"); exit(EXIT_FAILURE); } - /* maybe the following should be put in the same shm block as the previous - * or maybe even made a part of the playerData struct - */ - allocationSize = sizeof(int); - if ((shmid = shmget(IPC_PRIVATE, allocationSize, IPC_CREAT | 0600)) < 0) { - ERROR("problems shmget'ing\n"); - exit(EXIT_FAILURE); - } - if (!(player_pid = shmat(shmid, NULL, 0))) { - ERROR("problems shmat'ing\n"); - exit(EXIT_FAILURE); - } - if (shmctl(shmid, IPC_RMID, NULL) < 0) { - ERROR("problems shmctl'ing\n"); - exit(EXIT_FAILURE); - } buffer = &(playerData_pd->buffer); @@ -172,16 +155,15 @@ PlayerData *getPlayerData(void) int getPlayerPid(void) { - return *player_pid; + return playerData_pd->pid; } void setPlayerPid(int pid) { - *player_pid = pid; + playerData_pd->pid = pid; } void freePlayerData(void) { shmdt(playerData_pd); - shmdt(player_pid); } |