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author | Eric Wong <normalperson@yhbt.net> | 2008-08-16 09:28:15 -0700 |
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committer | Eric Wong <normalperson@yhbt.net> | 2008-08-16 09:39:32 -0700 |
commit | 44d9f62f34e0561d83ea32941f0ea1b529b1490d (patch) | |
tree | 5345eba046b6e3bcf8c063e7bae8b501b7a99f4a /src/playerData.c | |
parent | f9f70860622613686e6ac0bf7ebd448f437d92a7 (diff) | |
download | mpd-44d9f62f34e0561d83ea32941f0ea1b529b1490d.tar.gz mpd-44d9f62f34e0561d83ea32941f0ea1b529b1490d.tar.xz mpd-44d9f62f34e0561d83ea32941f0ea1b529b1490d.zip |
core rewrite (decode,player,outputBuffer,playlist)
This is a huge refactoring of the core mpd process. The
queueing/buffering mechanism is heavily reworked.
The player.c code has been merged into outputBuffer (the actual
ring buffering logic is handled by ringbuf.c); and decode.c
actually handles decoding stuff.
The end result is several hundreds of lines shorter, even though
we still have a lot of DEBUG statements left in there for
tracing and a lot of assertions, too.
Diffstat (limited to 'src/playerData.c')
-rw-r--r-- | src/playerData.c | 19 |
1 files changed, 1 insertions, 18 deletions
diff --git a/src/playerData.c b/src/playerData.c index 3934d0c6f..113a71f35 100644 --- a/src/playerData.c +++ b/src/playerData.c @@ -24,19 +24,14 @@ #define DEFAULT_BUFFER_SIZE 2048 #define DEFAULT_BUFFER_BEFORE_PLAY 10 -unsigned int buffered_before_play; -PlayerControl pc; -DecoderControl dc; -OutputBuffer ob; - void initPlayerData(void) { float perc = DEFAULT_BUFFER_BEFORE_PLAY; char *test; - int crossfade = 0; size_t bufferSize = DEFAULT_BUFFER_SIZE; unsigned int buffered_chunks; ConfigParam *param; + unsigned int buffered_before_play; param = getConfigParam(CONF_AUDIO_BUFFER_SIZE); @@ -73,18 +68,6 @@ void initPlayerData(void) } ob_init(buffered_chunks); - - notify_init(&pc.notify); - pc.error = PLAYER_ERROR_NOERROR; - pc.state = PLAYER_STATE_STOP; - pc.queueState = PLAYER_QUEUE_BLANK; - pc.queueLockState = PLAYER_QUEUE_UNLOCKED; - pc.crossFade = crossfade; - pc.softwareVolume = 1000; - - notify_init(&dc.notify); - dc.state = DECODE_STATE_STOP; - dc.error = DECODE_ERROR_NOERROR; } |