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author | Max Kellermann <max@duempel.org> | 2008-08-26 08:41:05 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2008-08-26 08:41:05 +0200 |
commit | 4255bba0f7cbd4a1ac24859a65f8d974d1fb5a9b (patch) | |
tree | b772aada976c129bd87759300e476b2d69ec2bf2 /src/playerData.c | |
parent | a94845ee00d3107af7ffbe89bf1ec46380ae24ff (diff) | |
download | mpd-4255bba0f7cbd4a1ac24859a65f8d974d1fb5a9b.tar.gz mpd-4255bba0f7cbd4a1ac24859a65f8d974d1fb5a9b.tar.xz mpd-4255bba0f7cbd4a1ac24859a65f8d974d1fb5a9b.zip |
moved global variable "pc" to player.h
This is the last of the three variables. Now we don't need
playerData.h anymore in most sources.
Diffstat (limited to '')
-rw-r--r-- | src/playerData.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/playerData.c b/src/playerData.c index d72f2fe17..308fc4b59 100644 --- a/src/playerData.c +++ b/src/playerData.c @@ -18,6 +18,7 @@ #include "playerData.h" #include "decode.h" +#include "player.h" #include "outputBuffer.h" #include "conf.h" #include "log.h" @@ -27,7 +28,6 @@ #define DEFAULT_BUFFER_BEFORE_PLAY 10 unsigned int buffered_before_play; -PlayerControl pc; void initPlayerData(void) { |