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author | Max Kellermann <max@duempel.org> | 2015-11-11 16:50:57 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2015-11-11 16:50:57 +0100 |
commit | 36239895bd822d5fd3087218fbb10986430b8c9b (patch) | |
tree | 6d0891ec5b68e2686ef8c000ad4b1d2a44157af4 /src/player/Control.hxx | |
parent | 738583e3d4cd7a35aec545448f86a8c097768785 (diff) | |
download | mpd-36239895bd822d5fd3087218fbb10986430b8c9b.tar.gz mpd-36239895bd822d5fd3087218fbb10986430b8c9b.tar.xz mpd-36239895bd822d5fd3087218fbb10986430b8c9b.zip |
player/Control: add Lock prefix to locking method names
Diffstat (limited to 'src/player/Control.hxx')
-rw-r--r-- | src/player/Control.hxx | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/player/Control.hxx b/src/player/Control.hxx index ae4465ca6..021f6ddd9 100644 --- a/src/player/Control.hxx +++ b/src/player/Control.hxx @@ -319,25 +319,25 @@ public: /** * see PlayerCommand::CANCEL */ - void Cancel(); + void LockCancel(); - void SetPause(bool pause_flag); + void LockSetPause(bool pause_flag); private: void PauseLocked(); public: - void Pause(); + void LockPause(); /** * Set the player's #border_pause flag. */ - void SetBorderPause(bool border_pause); + void LockSetBorderPause(bool border_pause); void Kill(); gcc_pure - player_status GetStatus(); + player_status LockGetStatus(); PlayerState GetState() const { return state; @@ -378,7 +378,7 @@ public: return result; } - void ClearError(); + void LockClearError(); PlayerError GetErrorType() const { return error_type; @@ -413,9 +413,9 @@ public: return result; } - void Stop(); + void LockStop(); - void UpdateAudio(); + void LockUpdateAudio(); private: void EnqueueSongLocked(DetachedSong *song) { @@ -432,7 +432,7 @@ public: * @param song the song to be queued; the given instance will be owned * and freed by the player */ - void EnqueueSong(DetachedSong *song); + void LockEnqueueSong(DetachedSong *song); /** * Makes the player thread seek the specified song to a position. @@ -442,7 +442,7 @@ public: * @return true on success, false on failure (e.g. if MPD isn't * playing currently) */ - bool Seek(DetachedSong *song, SongTime t); + bool LockSeek(DetachedSong *song, SongTime t); void SetCrossFade(float cross_fade_seconds); |