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authorMax Kellermann <max@duempel.org>2008-08-26 08:27:16 +0200
committerMax Kellermann <max@duempel.org>2008-08-26 08:27:16 +0200
commitae0033028595b96352c1c769eaeeeaa0c12bccb9 (patch)
tree1f7565ae1b10d8e199724c4e57a3d0717fc1f657 /src/player.h
parent92d9797b8cb5b51cdb1cb7f40b12a87ad91eac2e (diff)
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rewrote playerKill()
playerKill() was marked as deprecated, but it seems like a good idea to do proper cleanup in all threads (e.g. for usable valgrind results). Introduce the command "EXIT" which makes the player thread exit cleanly.
Diffstat (limited to 'src/player.h')
-rw-r--r--src/player.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/player.h b/src/player.h
index 2b1e6d992..5df32e154 100644
--- a/src/player.h
+++ b/src/player.h
@@ -32,6 +32,7 @@ enum player_state {
enum player_command {
PLAYER_COMMAND_NONE = 0,
+ PLAYER_COMMAND_EXIT,
PLAYER_COMMAND_STOP,
PLAYER_COMMAND_PLAY,
PLAYER_COMMAND_PAUSE,