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authorMax Kellermann <max@duempel.org>2008-08-26 08:44:38 +0200
committerMax Kellermann <max@duempel.org>2008-08-26 08:44:38 +0200
commit5e51fa020dcf634d2c5442ed6c5de108420c7574 (patch)
tree5c7965658e732d6886c355ca5ea34e9761099b6a /src/player.h
parentb616dff77d8e0d7a930327007690444a356dcbf3 (diff)
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renamed player.c to player_control.c
Give player.c a better name, meaning that the code is used to control the player thread.
Diffstat (limited to 'src/player.h')
-rw-r--r--src/player.h162
1 files changed, 0 insertions, 162 deletions
diff --git a/src/player.h b/src/player.h
deleted file mode 100644
index fcdbb000f..000000000
--- a/src/player.h
+++ /dev/null
@@ -1,162 +0,0 @@
-/* the Music Player Daemon (MPD)
- * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
- * This project's homepage is: http://www.musicpd.org
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef PLAYER_H
-#define PLAYER_H
-
-#include "notify.h"
-#include "mpd_types.h"
-#include "song.h"
-#include "os_compat.h"
-
-enum player_state {
- PLAYER_STATE_STOP = 0,
- PLAYER_STATE_PAUSE,
- PLAYER_STATE_PLAY
-};
-
-enum player_command {
- PLAYER_COMMAND_NONE = 0,
- PLAYER_COMMAND_EXIT,
- PLAYER_COMMAND_STOP,
- PLAYER_COMMAND_PLAY,
- PLAYER_COMMAND_PAUSE,
- PLAYER_COMMAND_SEEK,
- PLAYER_COMMAND_CLOSE_AUDIO,
- PLAYER_COMMAND_LOCK_QUEUE,
- PLAYER_COMMAND_UNLOCK_QUEUE
-};
-
-#define PLAYER_ERROR_NOERROR 0
-#define PLAYER_ERROR_FILE 1
-#define PLAYER_ERROR_AUDIO 2
-#define PLAYER_ERROR_SYSTEM 3
-#define PLAYER_ERROR_UNKTYPE 4
-#define PLAYER_ERROR_FILENOTFOUND 5
-
-/* 0->1->2->3->5 regular playback
- * ->4->0 don't play queued song
- */
-enum player_queue_state {
- /** there is no queued song */
- PLAYER_QUEUE_BLANK = 0,
-
- /** there is a queued song */
- PLAYER_QUEUE_FULL = 1,
-
- /** the player thread has forwarded the queued song to the
- decoder; it waits for PLAY or STOP */
- PLAYER_QUEUE_DECODE = 2,
-
- /** tells the player thread to start playing the queued song;
- this is a response to DECODE */
- PLAYER_QUEUE_PLAY = 3,
-
- /** tells the player thread to stop before playing the queued
- song; this is a response to DECODE */
- PLAYER_QUEUE_STOP = 4,
-
- /** the player thread has begun playing the queued song, and
- thus its queue is empty */
- PLAYER_QUEUE_EMPTY = 5
-};
-
-#define PLAYER_QUEUE_UNLOCKED 0
-#define PLAYER_QUEUE_LOCKED 1
-
-struct player_control {
- Notify notify;
- volatile enum player_command command;
- volatile enum player_state state;
- volatile mpd_sint8 error;
- volatile mpd_uint16 bitRate;
- volatile mpd_sint8 bits;
- volatile mpd_sint8 channels;
- volatile mpd_uint32 sampleRate;
- volatile float totalTime;
- volatile float elapsedTime;
- volatile float fileTime;
- Song *volatile next_song;
- Song *errored_song;
- volatile enum player_queue_state queueState;
- volatile mpd_sint8 queueLockState;
- volatile double seekWhere;
- volatile float crossFade;
- volatile mpd_uint16 softwareVolume;
- volatile double totalPlayTime;
-};
-
-extern struct player_control pc;
-
-void player_command_finished(void);
-
-void playerPlay(Song * song);
-
-void playerSetPause(int pause_flag);
-
-void playerPause(void);
-
-void playerKill(void);
-
-int getPlayerTotalTime(void);
-
-int getPlayerElapsedTime(void);
-
-unsigned long getPlayerBitRate(void);
-
-enum player_state getPlayerState(void);
-
-void clearPlayerError(void);
-
-char *getPlayerErrorStr(void);
-
-int getPlayerError(void);
-
-void playerWait(void);
-
-void queueSong(Song * song);
-
-enum player_queue_state getPlayerQueueState(void);
-
-void setQueueState(enum player_queue_state queueState);
-
-void playerQueueLock(void);
-
-void playerQueueUnlock(void);
-
-int playerSeek(Song * song, float seek_time);
-
-void setPlayerCrossFade(float crossFadeInSeconds);
-
-float getPlayerCrossFade(void);
-
-void setPlayerSoftwareVolume(int volume);
-
-double getPlayerTotalPlayTime(void);
-
-unsigned int getPlayerSampleRate(void);
-
-int getPlayerBits(void);
-
-int getPlayerChannels(void);
-
-Song *playerCurrentDecodeSong(void);
-
-void playerInit(void);
-
-#endif