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authorEric Wong <normalperson@yhbt.net>2008-04-12 04:08:29 +0000
committerEric Wong <normalperson@yhbt.net>2008-04-12 04:08:29 +0000
commitefa464235613c6f3bfd40179d3676dd913feeafe (patch)
treedd1399ff950fff7be918a0487da95896c2819868 /src/player.h
parentb3230404892539192be974e632c63a5d5548f735 (diff)
downloadmpd-efa464235613c6f3bfd40179d3676dd913feeafe.tar.gz
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Start using song pointers in core data structures
Instead of copying URLs everywhere... [merged r7186 from branches/ew] git-svn-id: https://svn.musicpd.org/mpd/trunk@7244 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to 'src/player.h')
-rw-r--r--src/player.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/player.h b/src/player.h
index 605a25a80..c819a90c6 100644
--- a/src/player.h
+++ b/src/player.h
@@ -64,9 +64,8 @@ typedef struct _PlayerControl {
volatile float totalTime;
volatile float elapsedTime;
volatile float fileTime;
- char utf8url[MPD_PATH_MAX];
- char currentUrl[MPD_PATH_MAX];
- char erroredUrl[MPD_PATH_MAX];
+ Song *current_song;
+ Song *errored_song;
volatile mpd_sint8 queueState;
volatile mpd_sint8 queueLockState;
volatile mpd_sint8 lockQueue;