aboutsummaryrefslogtreecommitdiffstats
path: root/src/player.c
diff options
context:
space:
mode:
authorWarren Dukes <warren.dukes@gmail.com>2004-04-01 03:48:51 +0000
committerWarren Dukes <warren.dukes@gmail.com>2004-04-01 03:48:51 +0000
commit3ab984176452000cc845adfb4afc8808a404a3c6 (patch)
treee5445ca386114bae6100788b9ace544ae48409f9 /src/player.c
parent917af619da81e88fe3b10b54171935e093fb8821 (diff)
downloadmpd-3ab984176452000cc845adfb4afc8808a404a3c6.tar.gz
mpd-3ab984176452000cc845adfb4afc8808a404a3c6.tar.xz
mpd-3ab984176452000cc845adfb4afc8808a404a3c6.zip
use our own portable version of usleep using select()
git-svn-id: https://svn.musicpd.org/mpd/trunk@578 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to 'src/player.c')
-rw-r--r--src/player.c14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/player.c b/src/player.c
index 138a54a49..e0628de6c 100644
--- a/src/player.c
+++ b/src/player.c
@@ -134,7 +134,7 @@ int playerInit() {
pc->queueLockState = PLAYER_QUEUE_UNLOCKED;
pc->unlockQueue = 0;
}
- else usleep(10000);
+ else my_usleep(10000);
}
exit(0);
@@ -206,7 +206,7 @@ int playerPlay(FILE * fp, char * utf8file) {
return -1;
}
- while(player_pid>0 && pc->play) usleep(1000);
+ while(player_pid>0 && pc->play) my_usleep(1000);
return 0;
}
@@ -216,7 +216,7 @@ int playerStop(FILE * fp) {
if(player_pid>0 && pc->state!=PLAYER_STATE_STOP) {
pc->stop = 1;
- while(player_pid>0 && pc->stop) usleep(1000);
+ while(player_pid>0 && pc->stop) my_usleep(1000);
}
pc->queueState = PLAYER_QUEUE_BLANK;
@@ -242,7 +242,7 @@ int playerPause(FILE * fp) {
if(player_pid>0 && pc->state!=PLAYER_STATE_STOP) {
pc->pause = 1;
- while(player_pid>0 && pc->pause) usleep(1000);
+ while(player_pid>0 && pc->pause) my_usleep(1000);
}
return 0;
@@ -361,7 +361,7 @@ void playerQueueLock() {
if(player_pid>0 && pc->queueLockState==PLAYER_QUEUE_UNLOCKED)
{
pc->lockQueue = 1;
- while(player_pid>0 && pc->lockQueue) usleep(1000);
+ while(player_pid>0 && pc->lockQueue) my_usleep(1000);
}
}
@@ -371,7 +371,7 @@ void playerQueueUnlock() {
if(player_pid>0 && pc->queueLockState==PLAYER_QUEUE_LOCKED)
{
pc->unlockQueue = 1;
- while(player_pid>0 && pc->unlockQueue) usleep(1000);
+ while(player_pid>0 && pc->unlockQueue) my_usleep(1000);
}
}
@@ -403,7 +403,7 @@ int playerSeek(FILE * fp, char * utf8file, float time) {
if(pc->error==PLAYER_ERROR_NOERROR) {
pc->seekWhere = time;
pc->seek = 1;
- while(player_pid>0 && pc->seek) usleep(1000);
+ while(player_pid>0 && pc->seek) my_usleep(1000);
}
return 0;