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authorMax Kellermann <max@duempel.org>2008-08-26 08:27:17 +0200
committerMax Kellermann <max@duempel.org>2008-08-26 08:27:17 +0200
commit110cef6fda704ae9ea806c13ef346de6a1059a9f (patch)
tree2416856ed2f404f8e031b4932454d97a038ba100 /src/player.c
parent7125fdc4f24176997e68e5e6923ca6df685cf159 (diff)
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don't call playerStop() before playerPlay()
Since playerPlay() already calls playerStop(), we can remove its invocation of playerStop() from playPlaylistOrderNumber(). We can also make playerStop a static function.
Diffstat (limited to 'src/player.c')
-rw-r--r--src/player.c11
1 files changed, 3 insertions, 8 deletions
diff --git a/src/player.c b/src/player.c
index 6a2c3a08e..4de92fb8e 100644
--- a/src/player.c
+++ b/src/player.c
@@ -53,20 +53,15 @@ void player_command_finished()
void playerPlay(Song * song)
{
- playerStop();
-
- set_current_song(song);
- player_command(PLAYER_COMMAND_PLAY);
-}
-
-void playerStop(void)
-{
assert(pc.queueLockState == PLAYER_QUEUE_UNLOCKED);
if (pc.state != PLAYER_STATE_STOP)
player_command(PLAYER_COMMAND_STOP);
pc.queueState = PLAYER_QUEUE_BLANK;
+
+ set_current_song(song);
+ player_command(PLAYER_COMMAND_PLAY);
}
void playerWait(void)