diff options
author | Warren Dukes <warren.dukes@gmail.com> | 2004-03-18 18:35:23 +0000 |
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committer | Warren Dukes <warren.dukes@gmail.com> | 2004-03-18 18:35:23 +0000 |
commit | be753fb53d95859204a478c4359c9653eb33511e (patch) | |
tree | 7b9bbe86a8c21591ff4fa531b29d3735b17779c2 /src/player.c | |
parent | 2320970c6ff4e0af89fcf508d321100989aae989 (diff) | |
download | mpd-be753fb53d95859204a478c4359c9653eb33511e.tar.gz mpd-be753fb53d95859204a478c4359c9653eb33511e.tar.xz mpd-be753fb53d95859204a478c4359c9653eb33511e.zip |
make all sleeps at least 1 ms
git-svn-id: https://svn.musicpd.org/mpd/trunk@279 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to '')
-rw-r--r-- | src/player.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/player.c b/src/player.c index 084edd1b5..fc906d1eb 100644 --- a/src/player.c +++ b/src/player.c @@ -194,7 +194,7 @@ int playerPlay(FILE * fp, char * utf8file) { return -1; } - while(player_pid>0 && pc->play) usleep(10); + while(player_pid>0 && pc->play) usleep(1000); return 0; } @@ -204,7 +204,7 @@ int playerStop(FILE * fp) { if(player_pid>0 && pc->state!=PLAYER_STATE_STOP) { pc->stop = 1; - while(player_pid>0 && pc->stop) usleep(10); + while(player_pid>0 && pc->stop) usleep(1000); } pc->queueState = PLAYER_QUEUE_BLANK; @@ -230,7 +230,7 @@ int playerPause(FILE * fp) { if(player_pid>0 && pc->state!=PLAYER_STATE_STOP) { pc->pause = 1; - while(player_pid>0 && pc->pause) usleep(10); + while(player_pid>0 && pc->pause) usleep(1000); } return 0; @@ -361,7 +361,7 @@ void playerQueueLock() { if(player_pid>0 && pc->queueLockState==PLAYER_QUEUE_UNLOCKED) { pc->lockQueue = 1; - while(player_pid>0 && pc->lockQueue) usleep(10); + while(player_pid>0 && pc->lockQueue) usleep(1000); } } @@ -371,7 +371,7 @@ void playerQueueUnlock() { if(player_pid>0 && pc->queueLockState==PLAYER_QUEUE_LOCKED) { pc->unlockQueue = 1; - while(player_pid>0 && pc->unlockQueue) usleep(10); + while(player_pid>0 && pc->unlockQueue) usleep(1000); } } @@ -394,7 +394,7 @@ int playerSeek(FILE * fp, char * utf8file, float time) { if(pc->error==PLAYER_ERROR_NOERROR) { pc->seekWhere = time; pc->seek = 1; - while(player_pid>0 && pc->seek) usleep(10); + while(player_pid>0 && pc->seek) usleep(1000); } return 0; |