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author | Max Kellermann <max@duempel.org> | 2010-02-16 08:55:37 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2010-02-17 08:14:07 +0100 |
commit | 96493e0333404ddea739a08e1e3ead8dcb6f836c (patch) | |
tree | 5c953ea3a3b5f7f22174e6046a6b107390524438 /src/output_thread.c | |
parent | 48b49e230352de10bb3f66a1c85d367dade52001 (diff) | |
download | mpd-96493e0333404ddea739a08e1e3ead8dcb6f836c.tar.gz mpd-96493e0333404ddea739a08e1e3ead8dcb6f836c.tar.xz mpd-96493e0333404ddea739a08e1e3ead8dcb6f836c.zip |
replay_gain: optionally use hardware mixer to apply replay gain
Add an option for each audio output which enables the use of the
hardware mixer, instead of the software volume code.
This is hardware specific, and assumes linear volume control. This is
not the case for hardware mixers which were tested, making this patch
somewhat useless, but we will use it to experiment with the settings,
to find a good solution.
Diffstat (limited to 'src/output_thread.c')
-rw-r--r-- | src/output_thread.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/output_thread.c b/src/output_thread.c index 0e34c64b7..4bf0827f6 100644 --- a/src/output_thread.c +++ b/src/output_thread.c @@ -264,7 +264,8 @@ ao_play_chunk(struct audio_output *ao, const struct music_chunk *chunk) /* update replay gain */ - if (chunk->replay_gain_serial != ao->replay_gain_serial) { + if (ao->replay_gain_filter != NULL && + chunk->replay_gain_serial != ao->replay_gain_serial) { replay_gain_filter_set_info(ao->replay_gain_filter, chunk->replay_gain_serial != 0 ? &chunk->replay_gain_info |