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author | Max Kellermann <max@duempel.org> | 2009-08-14 11:52:12 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2009-08-14 11:52:12 +0200 |
commit | 7133f560ec24c90671a40c9f9bc9cea6eb31cc17 (patch) | |
tree | 09d34f30a6173ff58afe37ece71bcaaca5d4423f /src/output_thread.c | |
parent | 7dddd9beda2bb0505758bb6a32cae6feb3215733 (diff) | |
download | mpd-7133f560ec24c90671a40c9f9bc9cea6eb31cc17.tar.gz mpd-7133f560ec24c90671a40c9f9bc9cea6eb31cc17.tar.xz mpd-7133f560ec24c90671a40c9f9bc9cea6eb31cc17.zip |
output: fixed shout stuck pause bug
Explicitly make the output thread leave the ao_pause() loop. This
patch is a workaround, and the "pause" flag is not managed in a
thread-safe way, but that's good enough for now.
Diffstat (limited to '')
-rw-r--r-- | src/output_thread.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/output_thread.c b/src/output_thread.c index d414ba8d5..785ac808f 100644 --- a/src/output_thread.c +++ b/src/output_thread.c @@ -165,6 +165,7 @@ static void ao_pause(struct audio_output *ao) bool ret; ao_plugin_cancel(ao->plugin, ao->data); + ao->pause = true; ao_command_finished(ao); do { @@ -174,6 +175,8 @@ static void ao_pause(struct audio_output *ao) break; } } while (ao->command == AO_COMMAND_NONE); + + ao->pause = false; } static gpointer audio_output_task(gpointer arg) |