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authorMax Kellermann <max@duempel.org>2009-11-09 22:16:26 +0100
committerMax Kellermann <max@duempel.org>2009-11-09 22:16:26 +0100
commit3359f8785ef9b595b3ad943fdd2227f98ce56990 (patch)
tree248b51245d424b4700fffffb2eb8efd89f1ed6a0 /src/output_internal.h
parent96b974bc452e6b33ada281c5ccb4df7b9492e1da (diff)
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output_thread: added command DRAIN
This command manually drains the hardware buffer. This is useful when the player thread want to make sure that everything has been played.
Diffstat (limited to 'src/output_internal.h')
-rw-r--r--src/output_internal.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/output_internal.h b/src/output_internal.h
index 6b81bbc78..de1b15c29 100644
--- a/src/output_internal.h
+++ b/src/output_internal.h
@@ -40,6 +40,13 @@ enum audio_output_command {
AO_COMMAND_CLOSE,
AO_COMMAND_PAUSE,
+
+ /**
+ * Drains the internal (hardware) buffers of the device. This
+ * operation may take a while to complete.
+ */
+ AO_COMMAND_DRAIN,
+
AO_COMMAND_CANCEL,
AO_COMMAND_KILL
};