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authorMax Kellermann <max@duempel.org>2008-09-24 07:20:26 +0200
committerMax Kellermann <max@duempel.org>2008-09-24 07:20:26 +0200
commitd32f49a90ba69525884ee6fe4f2055792aa10430 (patch)
tree2efa2310c8ccc8d49f5f3b856c8d15162dd5b251 /src/output_api.h
parent8f4ebf0caf8514fb7838eb27b848e5a4cccaae12 (diff)
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output: one thread per audio output
To keep I/O nastiness and latencies away from the core, move the audio output code to a separate thread, one per output. The thread is created on demand, and currently runs until mpd exits.
Diffstat (limited to '')
-rw-r--r--src/output_api.h26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/output_api.h b/src/output_api.h
index 887b57c7c..bea5c5b4c 100644
--- a/src/output_api.h
+++ b/src/output_api.h
@@ -26,6 +26,7 @@
#include "tag.h"
#include "conf.h"
#include "log.h"
+#include "notify.h"
#include "os_compat.h"
#define DISABLED_AUDIO_OUTPUT_PLUGIN(plugin) const struct audio_output_plugin plugin;
@@ -54,6 +55,16 @@ struct audio_output_plugin {
const struct tag *tag);
};
+enum audio_output_command {
+ AO_COMMAND_NONE = 0,
+ AO_COMMAND_OPEN,
+ AO_COMMAND_CLOSE,
+ AO_COMMAND_PLAY,
+ AO_COMMAND_CANCEL,
+ AO_COMMAND_SEND_TAG,
+ AO_COMMAND_KILL
+};
+
struct audio_output {
int open;
const char *name;
@@ -67,7 +78,22 @@ struct audio_output {
char *convBuffer;
size_t convBufferLen;
+ pthread_t thread;
+ struct notify notify;
+ enum audio_output_command command;
+ union {
+ struct {
+ const char *data;
+ size_t size;
+ } play;
+
+ const struct tag *tag;
+ } args;
+ int result;
+
void *data;
};
+extern struct notify audio_output_client_notify;
+
#endif