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author | Max Kellermann <max@duempel.org> | 2009-11-03 21:08:48 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2011-01-10 19:46:23 +0100 |
commit | b6995ca0113611613d311250eabfc354658d46a7 (patch) | |
tree | 713bff7fe8b8dcbd48b2ea67f95e3ec9e018104b /src/output_all.h | |
parent | 715844fd089d3baf17d7080b47434fca8fb60b1d (diff) | |
download | mpd-b6995ca0113611613d311250eabfc354658d46a7.tar.gz mpd-b6995ca0113611613d311250eabfc354658d46a7.tar.xz mpd-b6995ca0113611613d311250eabfc354658d46a7.zip |
player_control: removed the global variable "pc"
Allocate a player_control object where needed, and pass it around.
Each "client" object is associated with a "player_control" instance.
This prepares multi-player support.
Diffstat (limited to '')
-rw-r--r-- | src/output_all.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/output_all.h b/src/output_all.h index a579bf5f1..8861d0149 100644 --- a/src/output_all.h +++ b/src/output_all.h @@ -32,13 +32,14 @@ struct audio_format; struct music_buffer; struct music_chunk; +struct player_control; /** * Global initialization: load audio outputs from the configuration * file and initialize them. */ void -audio_output_all_init(void); +audio_output_all_init(struct player_control *pc); /** * Global finalization: free memory occupied by audio outputs. All @@ -127,7 +128,7 @@ audio_output_all_check(void); * @return true if there are less than #threshold chunks in the pipe */ bool -audio_output_all_wait(unsigned threshold); +audio_output_all_wait(struct player_control *pc, unsigned threshold); /** * Puts all audio outputs into pause mode. Most implementations will |