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authorMax Kellermann <max@duempel.org>2009-11-09 22:16:26 +0100
committerMax Kellermann <max@duempel.org>2009-11-09 22:16:26 +0100
commit3359f8785ef9b595b3ad943fdd2227f98ce56990 (patch)
tree248b51245d424b4700fffffb2eb8efd89f1ed6a0 /src/output_all.h
parent96b974bc452e6b33ada281c5ccb4df7b9492e1da (diff)
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output_thread: added command DRAIN
This command manually drains the hardware buffer. This is useful when the player thread want to make sure that everything has been played.
Diffstat (limited to '')
-rw-r--r--src/output_all.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/output_all.h b/src/output_all.h
index 91b6f3f5d..6ff45fb79 100644
--- a/src/output_all.h
+++ b/src/output_all.h
@@ -130,6 +130,12 @@ void
audio_output_all_pause(void);
/**
+ * Drain all audio outputs.
+ */
+void
+audio_output_all_drain(void);
+
+/**
* Try to cancel data which may still be in the device's buffers.
*/
void