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authorMax Kellermann <max@duempel.org>2009-02-10 22:15:42 +0100
committerMax Kellermann <max@duempel.org>2009-02-10 22:15:42 +0100
commitb21e8ad4a5e5cf5bbfdb8cca49df852523fe53a4 (patch)
tree303ddefae0348c50a0e510d25d08a921883975f1 /src/output_all.c
parente8aee4d992004e21e3862417e9ce0d1421073bb2 (diff)
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output_all: immediately reopen output on play
When MPD explicitly starts playing, ignore the "REOPEN_AFTER" timeout. This timeout was useful when MPD attempted to reopen a failed device over and over, but it confuses users when they explicitly tell MPD to start playing, while MPD insists to wait for the 10 seconds to pass.
Diffstat (limited to '')
-rw-r--r--src/output_all.c13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/output_all.c b/src/output_all.c
index 166dbb430..fa2d741c2 100644
--- a/src/output_all.c
+++ b/src/output_all.c
@@ -149,6 +149,18 @@ static void audio_output_wait_all(void)
notify_wait(&audio_output_client_notify);
}
+/**
+ * Resets the "reopen" flag on all audio devices. MPD should
+ * immediately retry to open the device instead of waiting for the
+ * timeout when the user wants to start playback.
+ */
+static void
+audio_output_all_reset_reopen(void)
+{
+ for (unsigned i = 0; i < num_audio_outputs; ++i)
+ audio_outputs[i].reopen_after = 0;
+}
+
static void
audio_output_all_update(void)
{
@@ -216,6 +228,7 @@ audio_output_all_open(const struct audio_format *audio_format)
if (audio_format != NULL)
input_audio_format = *audio_format;
+ audio_output_all_reset_reopen();
audio_output_all_update();
for (i = 0; i < num_audio_outputs; ++i) {