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authorMax Kellermann <max@duempel.org>2008-04-12 04:16:56 +0000
committerEric Wong <normalperson@yhbt.net>2008-04-12 04:16:56 +0000
commit78f606078e347bc88e7888cc669184acf767c3ff (patch)
tree006ac69f94d87c6e4e16eee07be3583bf651e80d /src/outputBuffer.h
parentf0e28ede4da3da8754f48ef5af1b654792e3364c (diff)
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let initOutputBuffer() allocate memory
This is the first patch in a series which removes the shared memory, and moves all the playerData objects into the normal libc heap. git-svn-id: https://svn.musicpd.org/mpd/trunk@7304 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to '')
-rw-r--r--src/outputBuffer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/outputBuffer.h b/src/outputBuffer.h
index d42400070..70fff1d08 100644
--- a/src/outputBuffer.h
+++ b/src/outputBuffer.h
@@ -58,7 +58,7 @@ typedef struct _OutputBuffer {
ConvState convState;
} OutputBuffer;
-void initOutputBuffer(OutputBuffer * cb, OutputBufferChunk * chunks);
+void initOutputBuffer(OutputBuffer * cb);
void clearOutputBuffer(OutputBuffer * cb);