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authorMax Kellermann <max@duempel.org>2008-04-12 04:18:28 +0000
committerEric Wong <normalperson@yhbt.net>2008-04-12 04:18:28 +0000
commit0c46dd68318ea20cb65adae433c3f8793ce73435 (patch)
tree58c231cb4c04e8545538f7d07f3ed0206ef8f06b /src/outputBuffer.h
parent20c4638a2eb28bd66cd4494b706f113f60a2c0e2 (diff)
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don't use short chunk numbers
Don't be mean with integer sizes. Although we will probably never have more than 32k buffered chunks, we should use 32 bit integers for addressing them. We do not save very much (some of the saved space is eaten by alignment anyway), but we save at least one assembler instruction for converting short to int. This change requires some more explicit casts, because gcc was less picky when comparing short with a full int. git-svn-id: https://svn.musicpd.org/mpd/trunk@7313 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to '')
-rw-r--r--src/outputBuffer.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/outputBuffer.h b/src/outputBuffer.h
index 28bb743b3..6ca073836 100644
--- a/src/outputBuffer.h
+++ b/src/outputBuffer.h
@@ -49,12 +49,12 @@ typedef struct _OutputBuffer {
unsigned int size;
/** the index of the first decoded chunk */
- mpd_uint16 volatile begin;
+ unsigned int volatile begin;
/** the index after the last decoded chunk */
- mpd_uint16 volatile end;
+ unsigned int volatile end;
- mpd_sint16 currentChunk;
+ int currentChunk;
AudioFormat audioFormat;
ConvState convState;