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author | Max Kellermann <max@duempel.org> | 2008-04-12 04:13:24 +0000 |
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committer | Eric Wong <normalperson@yhbt.net> | 2008-04-12 04:13:24 +0000 |
commit | 74910df0f367143e73e460524b31bacead953b16 (patch) | |
tree | 571196ade2bc01216679b5181b72d7e754a1f48a /src/outputBuffer.h | |
parent | 68a625b5b819416dacf2e4def6e124413d5226c5 (diff) | |
download | mpd-74910df0f367143e73e460524b31bacead953b16.tar.gz mpd-74910df0f367143e73e460524b31bacead953b16.tar.xz mpd-74910df0f367143e73e460524b31bacead953b16.zip |
added struct OutputBufferChunk
To make access to OutputBuffer easier, move everything which belongs
to a chunk into its own structure, namely OutputBufferChunk.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7269 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to '')
-rw-r--r-- | src/outputBuffer.h | 16 |
1 files changed, 10 insertions, 6 deletions
diff --git a/src/outputBuffer.h b/src/outputBuffer.h index b4d96acf2..a99489968 100644 --- a/src/outputBuffer.h +++ b/src/outputBuffer.h @@ -32,15 +32,19 @@ /* pick 1020 since its devisible for 8,16,24, and 32-bit audio */ #define CHUNK_SIZE 1020 +typedef struct _OutputBufferChunk { + volatile mpd_uint16 chunkSize; + volatile mpd_uint16 bitRate; + volatile float times; + char data[CHUNK_SIZE]; +} OutputBufferChunk; + /** * A ring set of buffers where the decoder appends data after the end, * and the player consumes data from the beginning. */ typedef struct _OutputBuffer { - char *volatile chunks; - mpd_uint16 *volatile chunkSize; - mpd_uint16 *volatile bitRate; - float *volatile times; + OutputBufferChunk *chunks; /** the index of the first decoded chunk */ mpd_uint16 volatile begin; @@ -52,7 +56,7 @@ typedef struct _OutputBuffer { ConvState convState; } OutputBuffer; -void initOutputBuffer(OutputBuffer * cb, char *chunks); +void initOutputBuffer(OutputBuffer * cb, OutputBufferChunk * chunks); void clearOutputBuffer(OutputBuffer * cb); @@ -76,7 +80,7 @@ unsigned availableOutputBuffer(const OutputBuffer * cb); */ int outputBufferAbsolute(const OutputBuffer * cb, unsigned relative); -char * outputBufferChunkData(const OutputBuffer * cb, unsigned i); +OutputBufferChunk * outputBufferGetChunk(const OutputBuffer * cb, unsigned i); /* we send inStream for buffering the inputStream while waiting to send the next chunk */ |