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author | Max Kellermann <max@duempel.org> | 2008-04-15 05:57:22 +0000 |
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committer | Eric Wong <normalperson@yhbt.net> | 2008-04-15 05:57:22 +0000 |
commit | 7c952c4f4bb4272cd4082f85960eb65976286aa4 (patch) | |
tree | 0670febd814893b67812084f04fb332f75e01757 /src/outputBuffer.c | |
parent | 071c8f4ac760eca2e47a33764dcbe4bf004e87f3 (diff) | |
download | mpd-7c952c4f4bb4272cd4082f85960eb65976286aa4.tar.gz mpd-7c952c4f4bb4272cd4082f85960eb65976286aa4.tar.xz mpd-7c952c4f4bb4272cd4082f85960eb65976286aa4.zip |
added ob_set_lazy()
In lazy mode (previously the default), outputBuffer.c only wakes up
the player when it was previously empty. That caused a deadlock when
the player was waiting for buffered_before_play, since the decoder
wouldn't wake up the player when buffered_before_play was reached. In
non-lazy mode, always wake up the player when a new chunk was decoded.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7364 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to '')
-rw-r--r-- | src/outputBuffer.c | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/src/outputBuffer.c b/src/outputBuffer.c index 6732d0e7a..b0cfc00df 100644 --- a/src/outputBuffer.c +++ b/src/outputBuffer.c @@ -31,6 +31,7 @@ void ob_init(unsigned int size) ob.size = size; ob.begin = 0; ob.end = 0; + ob.lazy = 0; ob.chunks[0].chunkSize = 0; } @@ -61,7 +62,7 @@ static inline unsigned successor(unsigned i) */ static void output_buffer_expand(unsigned i) { - int was_empty = ob_is_empty(); + int was_empty = !ob.lazy || ob_is_empty(); assert(i == (ob.end + 1) % ob.size); assert(i != ob.end); @@ -91,6 +92,11 @@ void ob_flush(void) } } +void ob_set_lazy(int lazy) +{ + ob.lazy = lazy; +} + int ob_is_empty(void) { return ob.begin == ob.end; |