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author | Eric Wong <normalperson@yhbt.net> | 2008-04-13 01:16:27 +0000 |
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committer | Eric Wong <normalperson@yhbt.net> | 2008-04-13 01:16:27 +0000 |
commit | 412ce8bdc48f05963b7ef7eca27d760aff3a8500 (patch) | |
tree | 1d6fffc5adb99c46405fb700650a8d68baa60b6a /src/outputBuffer.c | |
parent | c1963ed483c66e85ac19ce8c3a6dbc6b19ca30c3 (diff) | |
download | mpd-412ce8bdc48f05963b7ef7eca27d760aff3a8500.tar.gz mpd-412ce8bdc48f05963b7ef7eca27d760aff3a8500.tar.xz mpd-412ce8bdc48f05963b7ef7eca27d760aff3a8500.zip |
Make the OutputBuffer API more consistent
We had functions names varied between
outputBufferFoo, fooOutputBuffer, and output_buffer_foo
That was too confusing for my little brain to handle.
And the global variable was somehow named 'cb' instead of
the more obvious 'ob'...
git-svn-id: https://svn.musicpd.org/mpd/trunk@7355 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to '')
-rw-r--r-- | src/outputBuffer.c | 130 |
1 files changed, 65 insertions, 65 deletions
diff --git a/src/outputBuffer.c b/src/outputBuffer.c index 1db523817..6732d0e7a 100644 --- a/src/outputBuffer.c +++ b/src/outputBuffer.c @@ -22,37 +22,37 @@ #include "normalize.h" #include "playerData.h" -void initOutputBuffer(unsigned int size) +void ob_init(unsigned int size) { assert(size > 0); - memset(&cb.convState, 0, sizeof(ConvState)); - cb.chunks = xmalloc(size * sizeof(*cb.chunks)); - cb.size = size; - cb.begin = 0; - cb.end = 0; - cb.chunks[0].chunkSize = 0; + memset(&ob.convState, 0, sizeof(ConvState)); + ob.chunks = xmalloc(size * sizeof(*ob.chunks)); + ob.size = size; + ob.begin = 0; + ob.end = 0; + ob.chunks[0].chunkSize = 0; } -void output_buffer_free(void) +void ob_free(void) { - assert(cb.chunks != NULL); - free(cb.chunks); + assert(ob.chunks != NULL); + free(ob.chunks); } -void clearOutputBuffer(void) +void ob_clear(void) { - cb.end = cb.begin; - cb.chunks[cb.end].chunkSize = 0; + ob.end = ob.begin; + ob.chunks[ob.end].chunkSize = 0; } /** return the index of the chunk after i */ static inline unsigned successor(unsigned i) { - assert(i <= cb.size); + assert(i <= ob.size); ++i; - return i == cb.size ? 0 : i; + return i == ob.size ? 0 : i; } /** @@ -61,13 +61,13 @@ static inline unsigned successor(unsigned i) */ static void output_buffer_expand(unsigned i) { - int was_empty = outputBufferEmpty(); + int was_empty = ob_is_empty(); - assert(i == (cb.end + 1) % cb.size); - assert(i != cb.end); + assert(i == (ob.end + 1) % ob.size); + assert(i != ob.end); - cb.end = i; - cb.chunks[i].chunkSize = 0; + ob.end = i; + ob.chunks[i].chunkSize = 0; if (was_empty) /* if the buffer was empty, the player thread might be waiting for us; wake it up now that another decoded @@ -75,13 +75,13 @@ static void output_buffer_expand(unsigned i) decoder_wakeup_player(); } -void flushOutputBuffer(void) +void ob_flush(void) { - OutputBufferChunk *chunk = outputBufferGetChunk(cb.end); + ob_chunk *chunk = ob_get_chunk(ob.end); if (chunk->chunkSize > 0) { - unsigned int next = successor(cb.end); - if (next == cb.begin) + unsigned int next = successor(ob.end); + if (next == ob.begin) /* all buffers are full; we have to wait for the player to free one, so don't flush right now */ @@ -91,54 +91,54 @@ void flushOutputBuffer(void) } } -int outputBufferEmpty(void) +int ob_is_empty(void) { - return cb.begin == cb.end; + return ob.begin == ob.end; } -void outputBufferShift(void) +void ob_shift(void) { - assert(cb.begin != cb.end); - assert(cb.begin < cb.size); + assert(ob.begin != ob.end); + assert(ob.begin < ob.size); - cb.begin = successor(cb.begin); + ob.begin = successor(ob.begin); } -unsigned int outputBufferRelative(const unsigned i) +unsigned int ob_relative(const unsigned i) { - if (i >= cb.begin) - return i - cb.begin; + if (i >= ob.begin) + return i - ob.begin; else - return i + cb.size - cb.begin; + return i + ob.size - ob.begin; } -unsigned availableOutputBuffer(void) +unsigned ob_available(void) { - return outputBufferRelative(cb.end); + return ob_relative(ob.end); } -int outputBufferAbsolute(const unsigned relative) +int ob_absolute(const unsigned relative) { unsigned i, max; - max = cb.end; - if (max < cb.begin) - max += cb.size; - i = (unsigned)cb.begin + relative; + max = ob.end; + if (max < ob.begin) + max += ob.size; + i = (unsigned)ob.begin + relative; if (i >= max) return -1; - if (i >= cb.size) - i -= cb.size; + if (i >= ob.size) + i -= ob.size; return (int)i; } -OutputBufferChunk * outputBufferGetChunk(const unsigned i) +ob_chunk * ob_get_chunk(const unsigned i) { - assert(i < cb.size); + assert(i < ob.size); - return &cb.chunks[i]; + return &ob.chunks[i]; } /** @@ -154,14 +154,14 @@ static int tailChunk(InputStream * inStream, int seekable, float data_time, mpd_uint16 bitRate) { unsigned int next; - OutputBufferChunk *chunk; + ob_chunk *chunk; - chunk = outputBufferGetChunk(cb.end); + chunk = ob_get_chunk(ob.end); assert(chunk->chunkSize <= sizeof(chunk->data)); if (chunk->chunkSize == sizeof(chunk->data)) { /* this chunk is full; allocate a new chunk */ - next = successor(cb.end); - while (cb.begin == next) { + next = successor(ob.end); + while (ob.begin == next) { /* all chunks are full of decoded data; wait for the player to free one */ @@ -183,7 +183,7 @@ static int tailChunk(InputStream * inStream, } output_buffer_expand(next); - chunk = outputBufferGetChunk(next); + chunk = ob_get_chunk(next); assert(chunk->chunkSize == 0); } @@ -195,10 +195,10 @@ static int tailChunk(InputStream * inStream, chunk->times = data_time; } - return cb.end; + return ob.end; } -int sendDataToOutputBuffer(InputStream * inStream, +int ob_send(InputStream * inStream, int seekable, void *dataIn, size_t dataInLen, float data_time, mpd_uint16 bitRate, ReplayGainInfo * replayGainInfo) @@ -208,14 +208,14 @@ int sendDataToOutputBuffer(InputStream * inStream, size_t datalen; static char *convBuffer; static size_t convBufferLen; - OutputBufferChunk *chunk = NULL; + ob_chunk *chunk = NULL; - if (cmpAudioFormat(&(cb.audioFormat), &(dc.audioFormat)) == 0) { + if (cmpAudioFormat(&(ob.audioFormat), &(dc.audioFormat)) == 0) { data = dataIn; datalen = dataInLen; } else { datalen = pcm_sizeOfConvBuffer(&(dc.audioFormat), dataInLen, - &(cb.audioFormat)); + &(ob.audioFormat)); if (datalen > convBufferLen) { if (convBuffer != NULL) free(convBuffer); @@ -224,14 +224,14 @@ int sendDataToOutputBuffer(InputStream * inStream, } data = convBuffer; datalen = pcm_convertAudioFormat(&(dc.audioFormat), dataIn, - dataInLen, &(cb.audioFormat), - data, &(cb.convState)); + dataInLen, &(ob.audioFormat), + data, &(ob.convState)); } if (replayGainInfo && (replayGainState != REPLAYGAIN_OFF)) - doReplayGain(replayGainInfo, data, datalen, &cb.audioFormat); + doReplayGain(replayGainInfo, data, datalen, &ob.audioFormat); else if (normalizationEnabled) - normalizeData(data, datalen, &cb.audioFormat); + normalizeData(data, datalen, &ob.audioFormat); while (datalen) { int chunk_index = tailChunk(inStream, seekable, @@ -239,7 +239,7 @@ int sendDataToOutputBuffer(InputStream * inStream, if (chunk_index < 0) return chunk_index; - chunk = outputBufferGetChunk(chunk_index); + chunk = ob_get_chunk(chunk_index); dataToSend = sizeof(chunk->data) - chunk->chunkSize; if (dataToSend > datalen) @@ -252,14 +252,14 @@ int sendDataToOutputBuffer(InputStream * inStream, } if (chunk != NULL && chunk->chunkSize == sizeof(chunk->data)) - flushOutputBuffer(); + ob_flush(); return 0; } -void output_buffer_skip(unsigned num) +void ob_skip(unsigned num) { - int i = outputBufferAbsolute(num); + int i = ob_absolute(num); if (i >= 0) - cb.begin = i; + ob.begin = i; } |