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author | Max Kellermann <max@duempel.org> | 2011-01-10 21:27:43 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2011-01-10 21:27:43 +0100 |
commit | a0ad96a787d5df3f0cbd0c40252312700320a849 (patch) | |
tree | 1d9c66b3880180ae6c7453515aaad7942a8b474a /src/output/pulse_output_plugin.c | |
parent | 39c5af5dbc1ccf0b103daaaed642c2d8af3210a8 (diff) | |
download | mpd-a0ad96a787d5df3f0cbd0c40252312700320a849.tar.gz mpd-a0ad96a787d5df3f0cbd0c40252312700320a849.tar.xz mpd-a0ad96a787d5df3f0cbd0c40252312700320a849.zip |
decoder_control: store GCond object, not a player_control
Remove the decoder dependency on player_control. All player_control
was needed for is to signal the player thread, and we can do that with
a simple GCond as well.
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